forked from Mirror/Ryujinx
30 lines
900 B
C#
30 lines
900 B
C#
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using System;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Logging
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{
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internal class LogEventArgsJson
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{
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public LogLevel Level { get; }
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public TimeSpan Time { get; }
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public string ThreadName { get; }
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public string Message { get; }
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public string Data { get; }
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[JsonConstructor]
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public LogEventArgsJson(LogLevel level, TimeSpan time, string threadName, string message, string data = null)
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{
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Level = level;
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Time = time;
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ThreadName = threadName;
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Message = message;
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Data = data;
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}
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public static LogEventArgsJson FromLogEventArgs(LogEventArgs args)
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{
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return new LogEventArgsJson(args.Level, args.Time, args.ThreadName, args.Message, DynamicObjectFormatter.Format(args.Data));
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}
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}
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}
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