R/Ryujinx.Graphics.OpenGL/Image/ITextureInfo.cs

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using Ryujinx.Graphics.GAL;
namespace Ryujinx.Graphics.OpenGL.Image
{
interface ITextureInfo
{
ITextureInfo Storage { get; }
int Handle { get; }
int FirstLayer => 0;
int FirstLevel => 0;
TextureCreateInfo Info { get; }
}
}