From c0821fee1fcf4effb258d286e9e35a3c33c78fd7 Mon Sep 17 00:00:00 2001
From: EmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com>
Date: Tue, 29 Nov 2022 09:20:26 -0700
Subject: [PATCH] Update README.MD (#3946)

Updates the readme to include usage of Metal via MoltenVK, updated game compatibility statistics.
---
 README.md | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/README.md b/README.md
index 0731884b3a..ab3800ef81 100644
--- a/README.md
+++ b/README.md
@@ -36,7 +36,7 @@
 
 ## Compatibility
 
-As of October 2022, Ryujinx has been tested on approximately 3,700 titles; over 3,500 boot past menus and into gameplay, with roughly 3,000 of those being considered playable.
+As of November 2022, Ryujinx has been tested on approximately 3,800 titles; over 3,600 boot past menus and into gameplay, with roughly 3,200 of those being considered playable.
 You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues). Anyone is free to submit a new game test or update an existing game test entry; simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue. Use the search function to see if a game has been tested already!
 
 ## Usage
@@ -90,7 +90,7 @@ Ryujinx system files are stored in the `Ryujinx` folder. This folder is located
 
 - **GPU**
 
-  The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum) or Vulkan APIs through a custom build of OpenTK or Silk.NET respectively. There are currently four graphics enhancements available to the end user in Ryujinx: Disk Shader Caching, Resolution Scaling, Aspect Ratio Adjustment, and Anisotropic Filtering. These enhancements can be adjusted or toggled as desired in the GUI.
+  The GPU emulator emulates the Switch's Maxwell GPU using either the OpenGL (version 4.5 minimum), Vulkan, or Metal (via MoltenVK) APIs through a custom build of OpenTK or Silk.NET respectively. There are currently four graphics enhancements available to the end user in Ryujinx: Disk Shader Caching, Resolution Scaling, Aspect Ratio Adjustment, and Anisotropic Filtering. These enhancements can be adjusted or toggled as desired in the GUI.
 
 - **Input**