using ChocolArm64.Memory; using ChocolArm64.State; using System; using System.Collections.Generic; namespace Ryujinx.OsHle.Svc { partial class SvcHandler { private delegate void SvcFunc(Switch Ns, ARegisters Registers, AMemory Memory); private Dictionary SvcFuncs = new Dictionary() { { 0x01, SvcSetHeapSize }, { 0x03, SvcSetMemoryAttribute }, { 0x04, SvcMapMemory }, { 0x06, SvcQueryMemory }, { 0x08, SvcCreateThread }, { 0x09, SvcStartThread }, { 0x0b, SvcSleepThread }, { 0x0c, SvcGetThreadPriority }, { 0x13, SvcMapSharedMemory }, { 0x14, SvcUnmapSharedMemory }, { 0x15, SvcCreateTransferMemory }, { 0x16, SvcCloseHandle }, { 0x17, SvcResetSignal }, { 0x18, SvcWaitSynchronization }, { 0x1a, SvcArbitrateLock }, { 0x1b, SvcArbitrateUnlock }, { 0x1c, SvcWaitProcessWideKeyAtomic }, { 0x1d, SvcSignalProcessWideKey }, { 0x1e, SvcGetSystemTick }, { 0x1f, SvcConnectToNamedPort }, { 0x21, SvcSendSyncRequest }, { 0x22, SvcSendSyncRequestWithUserBuffer }, { 0x26, SvcBreak }, { 0x27, SvcOutputDebugString }, { 0x29, SvcGetInfo } }; enum SvcResult { Success = 0, ErrBadHandle = 0xe401, ErrTimeout = 0xea01, ErrBadInfo = 0xf001, ErrBadIpcReq = 0xf601 } private Switch Ns; private AMemory Memory; private static Random Rng; public SvcHandler(Switch Ns, AMemory Memory) { this.Ns = Ns; this.Memory = Memory; } static SvcHandler() { Rng = new Random(); } public void SvcCall(object sender, AInstExceptEventArgs e) { ARegisters Registers = (ARegisters)sender; if (SvcFuncs.TryGetValue(e.Id, out SvcFunc Func)) { Logging.Trace($"{Func.Method.Name} called."); Func(Ns, Registers, Memory); Logging.Trace($"{Func.Method.Name} ended."); } else { throw new NotImplementedException(e.Id.ToString("x4")); } } } }