using System; namespace Ryujinx.OsHle.Objects { class TimeISystemClock { private static DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc); public static long GetCurrentTime(ServiceCtx Context) { Context.ResponseData.Write((long)(DateTime.Now - Epoch).TotalSeconds); return 0; } } }