R/Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthModeCommand.cs
gdkchan 7fea26e97e
Remove use of reflection on GAL multithreading (#4287)
* Introduce new IGALCommand<T> interface and use it

* Remove use of reflection on GAL multithreading

* Unmanaged constraint
2023-01-22 01:07:43 +01:00

18 lines
532 B
C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetDepthModeCommand : IGALCommand, IGALCommand<SetDepthModeCommand>
{
public CommandType CommandType => CommandType.SetDepthMode;
private DepthMode _mode;
public void Set(DepthMode mode)
{
_mode = mode;
}
public static void Run(ref SetDepthModeCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.SetDepthMode(command._mode);
}
}
}