R/Ryujinx.Ava/UI/Controls/GameListView.axaml.cs
Ac_K a47824f961
Ava UI: Add Notifications and Cleanup (#4275)
* Ava UI: Add Notifications and Cleanup

* Revert notifications on ErrorDialog

* remove unused code from game list views

* Fix cast
2023-01-21 02:57:37 +01:00

57 lines
1.8 KiB
C#

using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ui.App.Common;
using System;
namespace Ryujinx.Ava.UI.Controls
{
public partial class GameListView : UserControl
{
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
RoutedEvent.Register<GameGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
public event EventHandler<ApplicationOpenedEventArgs> ApplicationOpened
{
add { AddHandler(ApplicationOpenedEvent, value); }
remove { RemoveHandler(ApplicationOpenedEvent, value); }
}
public GameListView()
{
InitializeComponent();
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
public void GameList_DoubleTapped(object sender, RoutedEventArgs args)
{
if (sender is ListBox listBox)
{
if (listBox.SelectedItem is ApplicationData selected)
{
RaiseEvent(new ApplicationOpenedEventArgs(selected, ApplicationOpenedEvent));
}
}
}
public void GameList_SelectionChanged(object sender, SelectionChangedEventArgs args)
{
if (sender is ListBox listBox)
{
(DataContext as MainWindowViewModel).ListSelectedApplication = listBox.SelectedItem as ApplicationData;
}
}
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
{
(DataContext as MainWindowViewModel).SearchText = (sender as TextBox).Text;
}
}
}