R/Ryujinx.Graphics.GAL/Multithreading/Commands/Program/ProgramGetBinaryCommand.cs
gdkchan 7fea26e97e
Remove use of reflection on GAL multithreading (#4287)
* Introduce new IGALCommand<T> interface and use it

* Remove use of reflection on GAL multithreading

* Unmanaged constraint
2023-01-22 01:07:43 +01:00

25 lines
900 B
C#

using Ryujinx.Graphics.GAL.Multithreading.Model;
using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Program
{
struct ProgramGetBinaryCommand : IGALCommand, IGALCommand<ProgramGetBinaryCommand>
{
public CommandType CommandType => CommandType.ProgramGetBinary;
private TableRef<ThreadedProgram> _program;
private TableRef<ResultBox<byte[]>> _result;
public void Set(TableRef<ThreadedProgram> program, TableRef<ResultBox<byte[]>> result)
{
_program = program;
_result = result;
}
public static void Run(ref ProgramGetBinaryCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
byte[] result = command._program.Get(threaded).Base.GetBinary();
command._result.Get(threaded).Result = result;
}
}
}