JinxRyu/Ryujinx.Audio/Renderer/Parameter/EffectState.cs

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namespace Ryujinx.Audio.Renderer.Parameter
{
/// <summary>
/// The state of an effect.
/// </summary>
public enum EffectState : byte
{
/// <summary>
/// The effect is enabled.
/// </summary>
Enabled = 3,
/// <summary>
/// The effect is disabled.
/// </summary>
Disabled = 4
}
}