JinxRyu/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardUiState.cs

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using Ryujinx.HLE.Ui;
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
/// <summary>
/// TODO
/// </summary>
internal class SoftwareKeyboardUiState
{
public string InputText = "";
public int CursorBegin = 0;
public int CursorEnd = 0;
public bool AcceptPressed = false;
public bool CancelPressed = false;
public bool OverwriteMode = false;
public bool TypingEnabled = true;
public bool ControllerEnabled = true;
public int TextBoxBlinkCounter = 0;
public RenderingSurfaceInfo SurfaceInfo = null;
}
}