namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard { /// <summary> /// Possible requests to the software keyboard when running in inline mode. /// </summary> enum InlineKeyboardRequest : uint { /// <summary> /// Finalize the keyboard applet. /// </summary> Finalize = 0x4, /// <summary> /// Set user words for text prediction. /// </summary> SetUserWordInfo = 0x6, /// <summary> /// Sets the CustomizeDic data. Can't be used if CustomizedDictionaries is already set. /// </summary> SetCustomizeDic = 0x7, /// <summary> /// Configure the keyboard applet and put it in a state where it is processing input. /// </summary> Calc = 0xA, /// <summary> /// Set custom dictionaries for text prediction. Can't be used if SetCustomizeDic is already set. /// </summary> SetCustomizedDictionaries = 0xB, /// <summary> /// Release custom dictionaries data. /// </summary> UnsetCustomizedDictionaries = 0xC, /// <summary> /// [8.0.0+] Request the keyboard applet to use the ChangedStringV2 response when notifying changes in text data. /// </summary> UseChangedStringV2 = 0xD, /// <summary> /// [8.0.0+] Request the keyboard applet to use the MovedCursorV2 response when notifying changes in cursor position. /// </summary> UseMovedCursorV2 = 0xE } }