using Gtk; using OpenTK.Input; using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Utilities; using Ryujinx.Configuration; using Ryujinx.HLE.FileSystem; using System; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Text.Json; using System.Threading; using GUI = Gtk.Builder.ObjectAttribute; using Key = Ryujinx.Configuration.Hid.Key; namespace Ryujinx.Ui { public class ControllerWindow : Window { private PlayerIndex _playerIndex; private InputConfig _inputConfig; private bool _isWaitingForInput; private VirtualFileSystem _virtualFileSystem; #pragma warning disable CS0649, IDE0044 [GUI] Adjustment _controllerDeadzoneLeft; [GUI] Adjustment _controllerDeadzoneRight; [GUI] Adjustment _controllerTriggerThreshold; [GUI] Adjustment _slotNumber; [GUI] Adjustment _altSlotNumber; [GUI] Adjustment _sensitivity; [GUI] Adjustment _gyroDeadzone; [GUI] CheckButton _enableMotion; [GUI] CheckButton _mirrorInput; [GUI] Entry _dsuServerHost; [GUI] Entry _dsuServerPort; [GUI] ComboBoxText _inputDevice; [GUI] ComboBoxText _profile; [GUI] ToggleButton _refreshInputDevicesButton; [GUI] Box _settingsBox; [GUI] Box _altBox; [GUI] Grid _leftStickKeyboard; [GUI] Grid _leftStickController; [GUI] Box _deadZoneLeftBox; [GUI] Grid _rightStickKeyboard; [GUI] Grid _rightStickController; [GUI] Box _deadZoneRightBox; [GUI] Grid _leftSideTriggerBox; [GUI] Grid _rightSideTriggerBox; [GUI] Box _triggerThresholdBox; [GUI] ComboBoxText _controllerType; [GUI] ToggleButton _lStickX; [GUI] CheckButton _invertLStickX; [GUI] ToggleButton _lStickY; [GUI] CheckButton _invertLStickY; [GUI] ToggleButton _lStickUp; [GUI] ToggleButton _lStickDown; [GUI] ToggleButton _lStickLeft; [GUI] ToggleButton _lStickRight; [GUI] ToggleButton _lStickButton; [GUI] ToggleButton _dpadUp; [GUI] ToggleButton _dpadDown; [GUI] ToggleButton _dpadLeft; [GUI] ToggleButton _dpadRight; [GUI] ToggleButton _minus; [GUI] ToggleButton _l; [GUI] ToggleButton _zL; [GUI] ToggleButton _rStickX; [GUI] CheckButton _invertRStickX; [GUI] ToggleButton _rStickY; [GUI] CheckButton _invertRStickY; [GUI] ToggleButton _rStickUp; [GUI] ToggleButton _rStickDown; [GUI] ToggleButton _rStickLeft; [GUI] ToggleButton _rStickRight; [GUI] ToggleButton _rStickButton; [GUI] ToggleButton _a; [GUI] ToggleButton _b; [GUI] ToggleButton _x; [GUI] ToggleButton _y; [GUI] ToggleButton _plus; [GUI] ToggleButton _r; [GUI] ToggleButton _zR; [GUI] ToggleButton _lSl; [GUI] ToggleButton _lSr; [GUI] ToggleButton _rSl; [GUI] ToggleButton _rSr; [GUI] Image _controllerImage; #pragma warning restore CS0649, IDE0044 public ControllerWindow(PlayerIndex controllerId, VirtualFileSystem virtualFileSystem) : this(new Builder("Ryujinx.Ui.ControllerWindow.glade"), controllerId, virtualFileSystem) { } private ControllerWindow(Builder builder, PlayerIndex controllerId, VirtualFileSystem virtualFileSystem) : base(builder.GetObject("_controllerWin").Handle) { builder.Autoconnect(this); this.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png"); _playerIndex = controllerId; _virtualFileSystem = virtualFileSystem; _inputConfig = ConfigurationState.Instance.Hid.InputConfig.Value.Find(inputConfig => inputConfig.PlayerIndex == _playerIndex); Title = $"Ryujinx - Controller Settings - {_playerIndex}"; if (_playerIndex == PlayerIndex.Handheld) { _controllerType.Append(ControllerType.Handheld.ToString(), "Handheld"); _controllerType.Sensitive = false; } else { _controllerType.Append(ControllerType.ProController.ToString(), "Pro Controller"); _controllerType.Append(ControllerType.JoyconPair.ToString(), "Joycon Pair"); _controllerType.Append(ControllerType.JoyconLeft.ToString(), "Joycon Left"); _controllerType.Append(ControllerType.JoyconRight.ToString(), "Joycon Right"); } _controllerType.Active = 0; // Set initial value to first in list. //Bind Events _lStickX.Clicked += Button_Pressed; _lStickY.Clicked += Button_Pressed; _lStickUp.Clicked += Button_Pressed; _lStickDown.Clicked += Button_Pressed; _lStickLeft.Clicked += Button_Pressed; _lStickRight.Clicked += Button_Pressed; _lStickButton.Clicked += Button_Pressed; _dpadUp.Clicked += Button_Pressed; _dpadDown.Clicked += Button_Pressed; _dpadLeft.Clicked += Button_Pressed; _dpadRight.Clicked += Button_Pressed; _minus.Clicked += Button_Pressed; _l.Clicked += Button_Pressed; _zL.Clicked += Button_Pressed; _lSl.Clicked += Button_Pressed; _lSr.Clicked += Button_Pressed; _rStickX.Clicked += Button_Pressed; _rStickY.Clicked += Button_Pressed; _rStickUp.Clicked += Button_Pressed; _rStickDown.Clicked += Button_Pressed; _rStickLeft.Clicked += Button_Pressed; _rStickRight.Clicked += Button_Pressed; _rStickButton.Clicked += Button_Pressed; _a.Clicked += Button_Pressed; _b.Clicked += Button_Pressed; _x.Clicked += Button_Pressed; _y.Clicked += Button_Pressed; _plus.Clicked += Button_Pressed; _r.Clicked += Button_Pressed; _zR.Clicked += Button_Pressed; _rSl.Clicked += Button_Pressed; _rSr.Clicked += Button_Pressed; // Setup current values UpdateInputDeviceList(); SetAvailableOptions(); ClearValues(); if (_inputDevice.ActiveId != null) SetCurrentValues(); } private void UpdateInputDeviceList() { _inputDevice.RemoveAll(); _inputDevice.Append("disabled", "Disabled"); _inputDevice.SetActiveId("disabled"); _inputDevice.Append($"keyboard/{KeyboardConfig.AllKeyboardsIndex}", "All keyboards"); for (int i = 0; i < 20; i++) { if (KeyboardController.GetKeyboardState(i + 1).IsConnected) _inputDevice.Append($"keyboard/{i + 1}", $"Keyboard/{i + 1}"); if (GamePad.GetState(i).IsConnected) _inputDevice.Append($"controller/{i}", $"Controller/{i} ({GamePad.GetName(i)})"); } switch (_inputConfig) { case KeyboardConfig keyboard: _inputDevice.SetActiveId($"keyboard/{keyboard.Index}"); break; case ControllerConfig controller: _inputDevice.SetActiveId($"controller/{controller.Index}"); break; } } private void SetAvailableOptions() { if (_inputDevice.ActiveId != null && _inputDevice.ActiveId.StartsWith("keyboard")) { this.ShowAll(); _leftStickController.Hide(); _rightStickController.Hide(); _deadZoneLeftBox.Hide(); _deadZoneRightBox.Hide(); _triggerThresholdBox.Hide(); } else if (_inputDevice.ActiveId != null && _inputDevice.ActiveId.StartsWith("controller")) { this.ShowAll(); _leftStickKeyboard.Hide(); _rightStickKeyboard.Hide(); } else { _settingsBox.Hide(); } ClearValues(); } private void SetCurrentValues() { SetControllerSpecificFields(); SetProfiles(); if (_inputDevice.ActiveId.StartsWith("keyboard") && _inputConfig is KeyboardConfig) { SetValues(_inputConfig); } else if (_inputDevice.ActiveId.StartsWith("controller") && _inputConfig is ControllerConfig) { SetValues(_inputConfig); } } private void SetControllerSpecificFields() { _leftSideTriggerBox.Hide(); _rightSideTriggerBox.Hide(); _altBox.Hide(); switch (_controllerType.ActiveId) { case "JoyconLeft": _leftSideTriggerBox.Show(); break; case "JoyconRight": _rightSideTriggerBox.Show(); break; case "JoyconPair": _altBox.Show(); break; } switch (_controllerType.ActiveId) { case "ProController": _controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.ProCon.svg", 400, 400); break; case "JoyconLeft": _controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyConLeft.svg", 400, 400); break; case "JoyconRight": _controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyConRight.svg", 400, 400); break; default: _controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyConPair.svg", 400, 400); break; } } private void ClearValues() { _lStickX.Label = "Unbound"; _lStickY.Label = "Unbound"; _lStickUp.Label = "Unbound"; _lStickDown.Label = "Unbound"; _lStickLeft.Label = "Unbound"; _lStickRight.Label = "Unbound"; _lStickButton.Label = "Unbound"; _dpadUp.Label = "Unbound"; _dpadDown.Label = "Unbound"; _dpadLeft.Label = "Unbound"; _dpadRight.Label = "Unbound"; _minus.Label = "Unbound"; _l.Label = "Unbound"; _zL.Label = "Unbound"; _lSl.Label = "Unbound"; _lSr.Label = "Unbound"; _rStickX.Label = "Unbound"; _rStickY.Label = "Unbound"; _rStickUp.Label = "Unbound"; _rStickDown.Label = "Unbound"; _rStickLeft.Label = "Unbound"; _rStickRight.Label = "Unbound"; _rStickButton.Label = "Unbound"; _a.Label = "Unbound"; _b.Label = "Unbound"; _x.Label = "Unbound"; _y.Label = "Unbound"; _plus.Label = "Unbound"; _r.Label = "Unbound"; _zR.Label = "Unbound"; _rSl.Label = "Unbound"; _rSr.Label = "Unbound"; _controllerDeadzoneLeft.Value = 0; _controllerDeadzoneRight.Value = 0; _controllerTriggerThreshold.Value = 0; _mirrorInput.Active = false; _enableMotion.Active = false; _slotNumber.Value = 0; _altSlotNumber.Value = 0; _sensitivity.Value = 100; _gyroDeadzone.Value = 1; _dsuServerHost.Buffer.Text = ""; _dsuServerPort.Buffer.Text = ""; } private void SetValues(InputConfig config) { switch (config) { case KeyboardConfig keyboardConfig: if (!_controllerType.SetActiveId(keyboardConfig.ControllerType.ToString())) { _controllerType.SetActiveId(_playerIndex == PlayerIndex.Handheld ? ControllerType.Handheld.ToString() : ControllerType.ProController.ToString()); } _lStickUp.Label = keyboardConfig.LeftJoycon.StickUp.ToString(); _lStickDown.Label = keyboardConfig.LeftJoycon.StickDown.ToString(); _lStickLeft.Label = keyboardConfig.LeftJoycon.StickLeft.ToString(); _lStickRight.Label = keyboardConfig.LeftJoycon.StickRight.ToString(); _lStickButton.Label = keyboardConfig.LeftJoycon.StickButton.ToString(); _dpadUp.Label = keyboardConfig.LeftJoycon.DPadUp.ToString(); _dpadDown.Label = keyboardConfig.LeftJoycon.DPadDown.ToString(); _dpadLeft.Label = keyboardConfig.LeftJoycon.DPadLeft.ToString(); _dpadRight.Label = keyboardConfig.LeftJoycon.DPadRight.ToString(); _minus.Label = keyboardConfig.LeftJoycon.ButtonMinus.ToString(); _l.Label = keyboardConfig.LeftJoycon.ButtonL.ToString(); _zL.Label = keyboardConfig.LeftJoycon.ButtonZl.ToString(); _lSl.Label = keyboardConfig.LeftJoycon.ButtonSl.ToString(); _lSr.Label = keyboardConfig.LeftJoycon.ButtonSr.ToString(); _rStickUp.Label = keyboardConfig.RightJoycon.StickUp.ToString(); _rStickDown.Label = keyboardConfig.RightJoycon.StickDown.ToString(); _rStickLeft.Label = keyboardConfig.RightJoycon.StickLeft.ToString(); _rStickRight.Label = keyboardConfig.RightJoycon.StickRight.ToString(); _rStickButton.Label = keyboardConfig.RightJoycon.StickButton.ToString(); _a.Label = keyboardConfig.RightJoycon.ButtonA.ToString(); _b.Label = keyboardConfig.RightJoycon.ButtonB.ToString(); _x.Label = keyboardConfig.RightJoycon.ButtonX.ToString(); _y.Label = keyboardConfig.RightJoycon.ButtonY.ToString(); _plus.Label = keyboardConfig.RightJoycon.ButtonPlus.ToString(); _r.Label = keyboardConfig.RightJoycon.ButtonR.ToString(); _zR.Label = keyboardConfig.RightJoycon.ButtonZr.ToString(); _rSl.Label = keyboardConfig.RightJoycon.ButtonSl.ToString(); _rSr.Label = keyboardConfig.RightJoycon.ButtonSr.ToString(); _slotNumber.Value = keyboardConfig.Slot; _altSlotNumber.Value = keyboardConfig.AltSlot; _sensitivity.Value = keyboardConfig.Sensitivity; _gyroDeadzone.Value = keyboardConfig.GyroDeadzone; _enableMotion.Active = keyboardConfig.EnableMotion; _mirrorInput.Active = keyboardConfig.MirrorInput; _dsuServerHost.Buffer.Text = keyboardConfig.DsuServerHost; _dsuServerPort.Buffer.Text = keyboardConfig.DsuServerPort.ToString(); break; case ControllerConfig controllerConfig: if (!_controllerType.SetActiveId(controllerConfig.ControllerType.ToString())) { _controllerType.SetActiveId(_playerIndex == PlayerIndex.Handheld ? ControllerType.Handheld.ToString() : ControllerType.ProController.ToString()); } _lStickX.Label = controllerConfig.LeftJoycon.StickX.ToString(); _invertLStickX.Active = controllerConfig.LeftJoycon.InvertStickX; _lStickY.Label = controllerConfig.LeftJoycon.StickY.ToString(); _invertLStickY.Active = controllerConfig.LeftJoycon.InvertStickY; _lStickButton.Label = controllerConfig.LeftJoycon.StickButton.ToString(); _dpadUp.Label = controllerConfig.LeftJoycon.DPadUp.ToString(); _dpadDown.Label = controllerConfig.LeftJoycon.DPadDown.ToString(); _dpadLeft.Label = controllerConfig.LeftJoycon.DPadLeft.ToString(); _dpadRight.Label = controllerConfig.LeftJoycon.DPadRight.ToString(); _minus.Label = controllerConfig.LeftJoycon.ButtonMinus.ToString(); _l.Label = controllerConfig.LeftJoycon.ButtonL.ToString(); _zL.Label = controllerConfig.LeftJoycon.ButtonZl.ToString(); _lSl.Label = controllerConfig.LeftJoycon.ButtonSl.ToString(); _lSr.Label = controllerConfig.LeftJoycon.ButtonSr.ToString(); _rStickX.Label = controllerConfig.RightJoycon.StickX.ToString(); _invertRStickX.Active = controllerConfig.RightJoycon.InvertStickX; _rStickY.Label = controllerConfig.RightJoycon.StickY.ToString(); _invertRStickY.Active = controllerConfig.RightJoycon.InvertStickY; _rStickButton.Label = controllerConfig.RightJoycon.StickButton.ToString(); _a.Label = controllerConfig.RightJoycon.ButtonA.ToString(); _b.Label = controllerConfig.RightJoycon.ButtonB.ToString(); _x.Label = controllerConfig.RightJoycon.ButtonX.ToString(); _y.Label = controllerConfig.RightJoycon.ButtonY.ToString(); _plus.Label = controllerConfig.RightJoycon.ButtonPlus.ToString(); _r.Label = controllerConfig.RightJoycon.ButtonR.ToString(); _zR.Label = controllerConfig.RightJoycon.ButtonZr.ToString(); _rSl.Label = controllerConfig.RightJoycon.ButtonSl.ToString(); _rSr.Label = controllerConfig.RightJoycon.ButtonSr.ToString(); _controllerDeadzoneLeft.Value = controllerConfig.DeadzoneLeft; _controllerDeadzoneRight.Value = controllerConfig.DeadzoneRight; _controllerTriggerThreshold.Value = controllerConfig.TriggerThreshold; _slotNumber.Value = controllerConfig.Slot; _altSlotNumber.Value = controllerConfig.AltSlot; _sensitivity.Value = controllerConfig.Sensitivity; _gyroDeadzone.Value = controllerConfig.GyroDeadzone; _enableMotion.Active = controllerConfig.EnableMotion; _mirrorInput.Active = controllerConfig.MirrorInput; _dsuServerHost.Buffer.Text = controllerConfig.DsuServerHost; _dsuServerPort.Buffer.Text = controllerConfig.DsuServerPort.ToString(); break; } } private InputConfig GetValues() { if (_inputDevice.ActiveId.StartsWith("keyboard")) { Enum.TryParse(_lStickUp.Label, out Key lStickUp); Enum.TryParse(_lStickDown.Label, out Key lStickDown); Enum.TryParse(_lStickLeft.Label, out Key lStickLeft); Enum.TryParse(_lStickRight.Label, out Key lStickRight); Enum.TryParse(_lStickButton.Label, out Key lStickButton); Enum.TryParse(_dpadUp.Label, out Key lDPadUp); Enum.TryParse(_dpadDown.Label, out Key lDPadDown); Enum.TryParse(_dpadLeft.Label, out Key lDPadLeft); Enum.TryParse(_dpadRight.Label, out Key lDPadRight); Enum.TryParse(_minus.Label, out Key lButtonMinus); Enum.TryParse(_l.Label, out Key lButtonL); Enum.TryParse(_zL.Label, out Key lButtonZl); Enum.TryParse(_lSl.Label, out Key lButtonSl); Enum.TryParse(_lSr.Label, out Key lButtonSr); Enum.TryParse(_rStickUp.Label, out Key rStickUp); Enum.TryParse(_rStickDown.Label, out Key rStickDown); Enum.TryParse(_rStickLeft.Label, out Key rStickLeft); Enum.TryParse(_rStickRight.Label, out Key rStickRight); Enum.TryParse(_rStickButton.Label, out Key rStickButton); Enum.TryParse(_a.Label, out Key rButtonA); Enum.TryParse(_b.Label, out Key rButtonB); Enum.TryParse(_x.Label, out Key rButtonX); Enum.TryParse(_y.Label, out Key rButtonY); Enum.TryParse(_plus.Label, out Key rButtonPlus); Enum.TryParse(_r.Label, out Key rButtonR); Enum.TryParse(_zR.Label, out Key rButtonZr); Enum.TryParse(_rSl.Label, out Key rButtonSl); Enum.TryParse(_rSr.Label, out Key rButtonSr); int.TryParse(_dsuServerPort.Buffer.Text, out int port); return new KeyboardConfig { Index = int.Parse(_inputDevice.ActiveId.Split("/")[1]), ControllerType = Enum.Parse(_controllerType.ActiveId), PlayerIndex = _playerIndex, LeftJoycon = new NpadKeyboardLeft { StickUp = lStickUp, StickDown = lStickDown, StickLeft = lStickLeft, StickRight = lStickRight, StickButton = lStickButton, DPadUp = lDPadUp, DPadDown = lDPadDown, DPadLeft = lDPadLeft, DPadRight = lDPadRight, ButtonMinus = lButtonMinus, ButtonL = lButtonL, ButtonZl = lButtonZl, ButtonSl = lButtonSl, ButtonSr = lButtonSr }, RightJoycon = new NpadKeyboardRight { StickUp = rStickUp, StickDown = rStickDown, StickLeft = rStickLeft, StickRight = rStickRight, StickButton = rStickButton, ButtonA = rButtonA, ButtonB = rButtonB, ButtonX = rButtonX, ButtonY = rButtonY, ButtonPlus = rButtonPlus, ButtonR = rButtonR, ButtonZr = rButtonZr, ButtonSl = rButtonSl, ButtonSr = rButtonSr }, EnableMotion = _enableMotion.Active, MirrorInput = _mirrorInput.Active, Slot = (int)_slotNumber.Value, AltSlot = (int)_altSlotNumber.Value, Sensitivity = (int)_sensitivity.Value, GyroDeadzone = _gyroDeadzone.Value, DsuServerHost = _dsuServerHost.Buffer.Text, DsuServerPort = port }; } if (_inputDevice.ActiveId.StartsWith("controller")) { Enum.TryParse(_lStickX.Label, out ControllerInputId lStickX); Enum.TryParse(_lStickY.Label, out ControllerInputId lStickY); Enum.TryParse(_lStickButton.Label, out ControllerInputId lStickButton); Enum.TryParse(_minus.Label, out ControllerInputId lButtonMinus); Enum.TryParse(_l.Label, out ControllerInputId lButtonL); Enum.TryParse(_zL.Label, out ControllerInputId lButtonZl); Enum.TryParse(_lSl.Label, out ControllerInputId lButtonSl); Enum.TryParse(_lSr.Label, out ControllerInputId lButtonSr); Enum.TryParse(_dpadUp.Label, out ControllerInputId lDPadUp); Enum.TryParse(_dpadDown.Label, out ControllerInputId lDPadDown); Enum.TryParse(_dpadLeft.Label, out ControllerInputId lDPadLeft); Enum.TryParse(_dpadRight.Label, out ControllerInputId lDPadRight); Enum.TryParse(_rStickX.Label, out ControllerInputId rStickX); Enum.TryParse(_rStickY.Label, out ControllerInputId rStickY); Enum.TryParse(_rStickButton.Label, out ControllerInputId rStickButton); Enum.TryParse(_a.Label, out ControllerInputId rButtonA); Enum.TryParse(_b.Label, out ControllerInputId rButtonB); Enum.TryParse(_x.Label, out ControllerInputId rButtonX); Enum.TryParse(_y.Label, out ControllerInputId rButtonY); Enum.TryParse(_plus.Label, out ControllerInputId rButtonPlus); Enum.TryParse(_r.Label, out ControllerInputId rButtonR); Enum.TryParse(_zR.Label, out ControllerInputId rButtonZr); Enum.TryParse(_rSl.Label, out ControllerInputId rButtonSl); Enum.TryParse(_rSr.Label, out ControllerInputId rButtonSr); int.TryParse(_dsuServerPort.Buffer.Text, out int port); return new ControllerConfig { Index = int.Parse(_inputDevice.ActiveId.Split("/")[1]), ControllerType = Enum.Parse(_controllerType.ActiveId), PlayerIndex = _playerIndex, DeadzoneLeft = (float)_controllerDeadzoneLeft.Value, DeadzoneRight = (float)_controllerDeadzoneRight.Value, TriggerThreshold = (float)_controllerTriggerThreshold.Value, LeftJoycon = new NpadControllerLeft { InvertStickX = _invertLStickX.Active, StickX = lStickX, InvertStickY = _invertLStickY.Active, StickY = lStickY, StickButton = lStickButton, ButtonMinus = lButtonMinus, ButtonL = lButtonL, ButtonZl = lButtonZl, ButtonSl = lButtonSl, ButtonSr = lButtonSr, DPadUp = lDPadUp, DPadDown = lDPadDown, DPadLeft = lDPadLeft, DPadRight = lDPadRight }, RightJoycon = new NpadControllerRight { InvertStickX = _invertRStickX.Active, StickX = rStickX, InvertStickY = _invertRStickY.Active, StickY = rStickY, StickButton = rStickButton, ButtonA = rButtonA, ButtonB = rButtonB, ButtonX = rButtonX, ButtonY = rButtonY, ButtonPlus = rButtonPlus, ButtonR = rButtonR, ButtonZr = rButtonZr, ButtonSl = rButtonSl, ButtonSr = rButtonSr }, EnableMotion = _enableMotion.Active, MirrorInput = _mirrorInput.Active, Slot = (int)_slotNumber.Value, AltSlot = (int)_altSlotNumber.Value, Sensitivity = (int)_sensitivity.Value, GyroDeadzone = _gyroDeadzone.Value, DsuServerHost = _dsuServerHost.Buffer.Text, DsuServerPort = port }; } if (!_inputDevice.ActiveId.StartsWith("disabled")) { GtkDialog.CreateErrorDialog("Some fields entered where invalid and therefore your config was not saved."); } return null; } private static bool IsAnyKeyPressed(out Key pressedKey, int index) { KeyboardState keyboardState = KeyboardController.GetKeyboardState(index); foreach (Key key in Enum.GetValues(typeof(Key))) { if (keyboardState.IsKeyDown((OpenTK.Input.Key)key)) { pressedKey = key; return true; } } pressedKey = Key.Unbound; return false; } private static bool IsAnyButtonPressed(out ControllerInputId pressedButton, int index, double triggerThreshold) { JoystickState joystickState = Joystick.GetState(index); JoystickCapabilities joystickCapabilities = Joystick.GetCapabilities(index); //Buttons for (int i = 0; i != joystickCapabilities.ButtonCount; i++) { if (joystickState.IsButtonDown(i)) { Enum.TryParse($"Button{i}", out pressedButton); return true; } } //Axis for (int i = 0; i != joystickCapabilities.AxisCount; i++) { if (joystickState.GetAxis(i) > 0.5f && joystickState.GetAxis(i) > triggerThreshold) { Enum.TryParse($"Axis{i}", out pressedButton); return true; } } //Hats for (int i = 0; i != joystickCapabilities.HatCount; i++) { JoystickHatState hatState = joystickState.GetHat((JoystickHat)i); string pos = null; if (hatState.IsUp) pos = "Up"; if (hatState.IsDown) pos = "Down"; if (hatState.IsLeft) pos = "Left"; if (hatState.IsRight) pos = "Right"; if (pos == null) continue; Enum.TryParse($"Hat{i}{pos}", out pressedButton); return true; } pressedButton = ControllerInputId.Unbound; return false; } private string GetProfileBasePath() { string path = AppDataManager.ProfilesDirPath; if (_inputDevice.ActiveId.StartsWith("keyboard")) { path = System.IO.Path.Combine(path, "keyboard"); } else if (_inputDevice.ActiveId.StartsWith("controller")) { path = System.IO.Path.Combine(path, "controller"); } return path; } //Events private void InputDevice_Changed(object sender, EventArgs args) { SetAvailableOptions(); SetControllerSpecificFields(); if (_inputDevice.ActiveId != null) SetProfiles(); } private void Controller_Changed(object sender, EventArgs args) { SetControllerSpecificFields(); } private void RefreshInputDevicesButton_Pressed(object sender, EventArgs args) { UpdateInputDeviceList(); _refreshInputDevicesButton.SetStateFlags(0, true); } private void Button_Pressed(object sender, EventArgs args) { if (_isWaitingForInput) { return; } _isWaitingForInput = true; Thread inputThread = new Thread(() => { Button button = (ToggleButton)sender; if (_inputDevice.ActiveId.StartsWith("keyboard")) { Key pressedKey; int index = int.Parse(_inputDevice.ActiveId.Split("/")[1]); while (!IsAnyKeyPressed(out pressedKey, index)) { if (Mouse.GetState().IsAnyButtonDown || Keyboard.GetState().IsKeyDown(OpenTK.Input.Key.Escape)) { Application.Invoke(delegate { button.SetStateFlags(0, true); }); _isWaitingForInput = false; return; } } Application.Invoke(delegate { button.Label = pressedKey.ToString(); button.SetStateFlags(0, true); }); } else if (_inputDevice.ActiveId.StartsWith("controller")) { ControllerInputId pressedButton; int index = int.Parse(_inputDevice.ActiveId.Split("/")[1]); while (!IsAnyButtonPressed(out pressedButton, index, _controllerTriggerThreshold.Value)) { if (Mouse.GetState().IsAnyButtonDown || Keyboard.GetState().IsAnyKeyDown) { Application.Invoke(delegate { button.SetStateFlags(0, true); }); _isWaitingForInput = false; return; } } Application.Invoke(delegate { button.Label = pressedButton.ToString(); button.SetStateFlags(0, true); }); } _isWaitingForInput = false; }); inputThread.Name = "GUI.InputThread"; inputThread.IsBackground = true; inputThread.Start(); } private void SetProfiles() { string basePath = GetProfileBasePath(); if (!Directory.Exists(basePath)) { Directory.CreateDirectory(basePath); } _profile.RemoveAll(); _profile.Append("default", "Default"); foreach (string profile in Directory.GetFiles(basePath, "*.*", SearchOption.AllDirectories)) { _profile.Append(System.IO.Path.GetFileName(profile), System.IO.Path.GetFileNameWithoutExtension(profile)); } } private void ProfileLoad_Activated(object sender, EventArgs args) { ((ToggleButton)sender).SetStateFlags(0, true); if (_inputDevice.ActiveId == "disabled" || _profile.ActiveId == null) return; InputConfig config = null; int pos = _profile.Active; if (_profile.ActiveId == "default") { if (_inputDevice.ActiveId.StartsWith("keyboard")) { config = new KeyboardConfig { Index = 0, ControllerType = ControllerType.JoyconPair, LeftJoycon = new NpadKeyboardLeft { StickUp = Key.W, StickDown = Key.S, StickLeft = Key.A, StickRight = Key.D, StickButton = Key.F, DPadUp = Key.Up, DPadDown = Key.Down, DPadLeft = Key.Left, DPadRight = Key.Right, ButtonMinus = Key.Minus, ButtonL = Key.E, ButtonZl = Key.Q, ButtonSl = Key.Unbound, ButtonSr = Key.Unbound }, RightJoycon = new NpadKeyboardRight { StickUp = Key.I, StickDown = Key.K, StickLeft = Key.J, StickRight = Key.L, StickButton = Key.H, ButtonA = Key.Z, ButtonB = Key.X, ButtonX = Key.C, ButtonY = Key.V, ButtonPlus = Key.Plus, ButtonR = Key.U, ButtonZr = Key.O, ButtonSl = Key.Unbound, ButtonSr = Key.Unbound }, EnableMotion = false, MirrorInput = false, Slot = 0, AltSlot = 0, Sensitivity = 100, GyroDeadzone = 1, DsuServerHost = "127.0.0.1", DsuServerPort = 26760 }; } else if (_inputDevice.ActiveId.StartsWith("controller")) { config = new ControllerConfig { Index = 0, ControllerType = ControllerType.ProController, DeadzoneLeft = 0.1f, DeadzoneRight = 0.1f, TriggerThreshold = 0.5f, LeftJoycon = new NpadControllerLeft { StickX = ControllerInputId.Axis0, StickY = ControllerInputId.Axis1, StickButton = ControllerInputId.Button8, DPadUp = ControllerInputId.Hat0Up, DPadDown = ControllerInputId.Hat0Down, DPadLeft = ControllerInputId.Hat0Left, DPadRight = ControllerInputId.Hat0Right, ButtonMinus = ControllerInputId.Button6, ButtonL = ControllerInputId.Button4, ButtonZl = ControllerInputId.Axis2, ButtonSl = ControllerInputId.Unbound, ButtonSr = ControllerInputId.Unbound, InvertStickX = false, InvertStickY = false }, RightJoycon = new NpadControllerRight { StickX = ControllerInputId.Axis3, StickY = ControllerInputId.Axis4, StickButton = ControllerInputId.Button9, ButtonA = ControllerInputId.Button1, ButtonB = ControllerInputId.Button0, ButtonX = ControllerInputId.Button3, ButtonY = ControllerInputId.Button2, ButtonPlus = ControllerInputId.Button7, ButtonR = ControllerInputId.Button5, ButtonZr = ControllerInputId.Axis5, ButtonSl = ControllerInputId.Unbound, ButtonSr = ControllerInputId.Unbound, InvertStickX = false, InvertStickY = false }, EnableMotion = false, MirrorInput = false, Slot = 0, AltSlot = 0, Sensitivity = 100, GyroDeadzone = 1, DsuServerHost = "127.0.0.1", DsuServerPort = 26760 }; } } else { string path = System.IO.Path.Combine(GetProfileBasePath(), _profile.ActiveId); if (!File.Exists(path)) { if (pos >= 0) { _profile.Remove(pos); } return; } try { using (Stream stream = File.OpenRead(path)) { config = JsonHelper.Deserialize(stream); } } catch (JsonException) { try { using (Stream stream = File.OpenRead(path)) { config = JsonHelper.Deserialize(stream); } } catch { } } } SetValues(config); } private void ProfileAdd_Activated(object sender, EventArgs args) { ((ToggleButton)sender).SetStateFlags(0, true); if (_inputDevice.ActiveId == "disabled") return; InputConfig inputConfig = GetValues(); ProfileDialog profileDialog = new ProfileDialog(); if (inputConfig == null) return; if (profileDialog.Run() == (int)ResponseType.Ok) { string path = System.IO.Path.Combine(GetProfileBasePath(), profileDialog.FileName); string jsonString; if (inputConfig is KeyboardConfig keyboardConfig) { jsonString = JsonHelper.Serialize(keyboardConfig, true); } else { jsonString = JsonHelper.Serialize(inputConfig as ControllerConfig, true); } File.WriteAllText(path, jsonString); } profileDialog.Dispose(); SetProfiles(); } private void ProfileRemove_Activated(object sender, EventArgs args) { ((ToggleButton) sender).SetStateFlags(0, true); if (_inputDevice.ActiveId == "disabled" || _profile.ActiveId == "default" || _profile.ActiveId == null) return; MessageDialog confirmDialog = GtkDialog.CreateConfirmationDialog("Deleting Profile", "This action is irreversible, are your sure you want to continue?"); if (confirmDialog.Run() == (int)ResponseType.Yes) { string path = System.IO.Path.Combine(GetProfileBasePath(), _profile.ActiveId); if (File.Exists(path)) { File.Delete(path); } SetProfiles(); } } private void SaveToggle_Activated(object sender, EventArgs args) { InputConfig inputConfig = GetValues(); var newConfig = new List(); newConfig.AddRange(ConfigurationState.Instance.Hid.InputConfig.Value); if (_inputConfig == null && inputConfig != null) { newConfig.Add(inputConfig); } else { if (_inputDevice.ActiveId == "disabled") { newConfig.Remove(_inputConfig); } else if (inputConfig != null) { int index = newConfig.IndexOf(_inputConfig); newConfig[index] = inputConfig; } } // Atomically replace and signal input change. // NOTE: Do not modify InputConfig.Value directly as other code depends on the on-change event. ConfigurationState.Instance.Hid.InputConfig.Value = newConfig; MainWindow.SaveConfig(); Dispose(); } private void CloseToggle_Activated(object sender, EventArgs args) { Dispose(); } } }