JinxRyu/Ryujinx.Graphics.Shader/CodeGen/Glsl
gdkchan 4dd77316f7
Use vector transform feedback outputs with fragment shaders (#4708)
* Use vector transform feedback outputs with fragment shaders

* Shader cache version bump

* Fix missing outputs when vector transform feedback outputs are used
2023-04-24 08:34:38 +02:00
..
HelperFunctions Fix shader FSWZADD instruction (#4069) 2022-12-08 14:08:07 -03:00
Instructions Shader: Bias textureGather instructions on AMD/Intel (#4703) 2023-04-22 18:02:39 -03:00
CodeGenContext.cs Use vector transform feedback outputs if possible (#3832) 2022-11-12 20:20:40 -03:00
Declarations.cs Use vector transform feedback outputs with fragment shaders (#4708) 2023-04-24 08:34:38 +02:00
DefaultNames.cs Implement Viewport Transform Disable (#3328) 2022-05-12 10:47:13 -03:00
GlslGenerator.cs Vulkan: Add workarounds for MoltenVK (#4202) 2023-01-13 01:31:21 +01:00
NumberFormatter.cs Use vector outputs for texture operations (#3939) 2022-12-29 16:09:34 +01:00
OperandManager.cs Use vector transform feedback outputs with fragment shaders (#4708) 2023-04-24 08:34:38 +02:00
TypeConversion.cs Use vector outputs for texture operations (#3939) 2022-12-29 16:09:34 +01:00