From 7fd36a91fd0460c4efed1e072fc34d79e72c5a50 Mon Sep 17 00:00:00 2001 From: Naxdy Date: Wed, 27 Mar 2024 20:11:05 +0100 Subject: [PATCH] feat(input): use loop logic closer to phob --- src/input.rs | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/input.rs b/src/input.rs index ee29a14..fd02b8d 100644 --- a/src/input.rs +++ b/src/input.rs @@ -13,7 +13,7 @@ use embassy_rp::{ spi::Spi, }; use embassy_sync::{blocking_mutex::raw::CriticalSectionRawMutex, signal::Signal}; -use embassy_time::{Instant, Timer}; +use embassy_time::{Duration, Instant, Timer}; use libm::{fmaxf, fminf}; use crate::{ @@ -139,7 +139,11 @@ async fn update_stick_states< let end_time = Instant::now() + embassy_time::Duration::from_millis(1); let timer = Timer::at(end_time); - while Instant::now() < end_time { + let mut loop_time = Duration::from_millis(0); + + while Instant::now() < end_time - loop_time { + let loop_start = Instant::now(); + adc_count += 1; ax_sum += read_ext_adc( Stick::ControlStick, @@ -170,6 +174,8 @@ async fn update_stick_states< &mut spi_ccs, ) as u32; + loop_time = Instant::now() - loop_start; + // with this, we can poll the sticks at 1000Hz (ish), while updating // the rest of the controller (the buttons) much faster, to ensure // better input integrity for button inputs.