forked from NaxdyOrg/NaxGCC-FW
feat(calibration): add helper functionality
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1 changed files with 150 additions and 1 deletions
151
src/calibrate.rs
151
src/calibrate.rs
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pub async fn calibration_loop() {}
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use defmt::Format;
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use embassy_sync::{blocking_mutex::raw::CriticalSectionRawMutex, pubsub::Subscriber};
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use embassy_time::Timer;
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use crate::{gcc_hid::GcReport, input::CHANNEL_GCC_STATE};
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const CALIBRATION_ENTRY_COMBO: [AwaitableButtons; 4] = [
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AwaitableButtons::Start,
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AwaitableButtons::A,
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AwaitableButtons::X,
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AwaitableButtons::Y,
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];
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/// This doesn't need to be super fast, since it's only used
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/// in calibration mode.
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const BUTTON_POLL_INTERVAL_MILLIS: u64 = 20;
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#[derive(Clone, Copy, Debug, Format)]
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enum AwaitableButtons {
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A,
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B,
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X,
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Y,
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Up,
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Down,
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Left,
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Right,
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Start,
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L,
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R,
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}
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trait WaitForButtonPress {
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/// Wait for a single button press.
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async fn wait_for_button_press(&mut self, button_to_wait_for: &AwaitableButtons);
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/// Wait for multiple buttons to be pressed simultaneously.
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async fn wait_for_simultaneous_button_presses<const N: usize>(
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&mut self,
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buttons_to_wait_for: &[AwaitableButtons; N],
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);
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/// Wait for a single button press of specified buttons, and return the button that was pressed.
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async fn wait_and_filter_button_press<const N: usize>(
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&mut self,
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buttons_to_wait_for: &[AwaitableButtons; N],
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) -> AwaitableButtons;
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/// Wait for multiple possible button combinations to be pressed simultaneously, and return the index of the combination that was pressed.
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async fn wait_and_filter_simultaneous_button_presses<const N: usize, const M: usize>(
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&mut self,
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buttons_to_wait_for: &[[AwaitableButtons; N]; M],
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) -> usize;
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}
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impl<'a, const I: usize, const J: usize, const K: usize> WaitForButtonPress
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for Subscriber<'a, CriticalSectionRawMutex, GcReport, I, J, K>
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{
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async fn wait_for_button_press(&mut self, button_to_wait_for: &AwaitableButtons) {
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loop {
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if match self.next_message_pure().await {
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report => is_awaitable_button_pressed(&report, button_to_wait_for),
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} {
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break;
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}
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Timer::after_millis(BUTTON_POLL_INTERVAL_MILLIS).await;
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}
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}
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async fn wait_for_simultaneous_button_presses<const N: usize>(
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&mut self,
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buttons_to_wait_for: &[AwaitableButtons; N],
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) {
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loop {
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if match self.next_message_pure().await {
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report => buttons_to_wait_for
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.iter()
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.all(|button| is_awaitable_button_pressed(&report, button)),
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} {
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break;
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}
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Timer::after_millis(BUTTON_POLL_INTERVAL_MILLIS).await;
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}
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}
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async fn wait_and_filter_button_press<const N: usize>(
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&mut self,
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buttons_to_wait_for: &[AwaitableButtons; N],
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) -> AwaitableButtons {
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loop {
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match self.next_message_pure().await {
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report => {
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for button in buttons_to_wait_for {
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if is_awaitable_button_pressed(&report, button) {
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return *button;
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}
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}
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}
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}
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Timer::after_millis(BUTTON_POLL_INTERVAL_MILLIS).await;
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}
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}
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async fn wait_and_filter_simultaneous_button_presses<const N: usize, const M: usize>(
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&mut self,
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buttons_to_wait_for: &[[AwaitableButtons; N]; M],
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) -> usize {
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loop {
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match self.next_message_pure().await {
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report => {
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for (i, buttons) in buttons_to_wait_for.iter().enumerate() {
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if buttons
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.iter()
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.all(|button| is_awaitable_button_pressed(&report, button))
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{
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return i;
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}
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}
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}
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}
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Timer::after_millis(BUTTON_POLL_INTERVAL_MILLIS).await;
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}
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}
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}
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fn is_awaitable_button_pressed(report: &GcReport, button_to_wait_for: &AwaitableButtons) -> bool {
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match button_to_wait_for {
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AwaitableButtons::A => report.buttons_1.button_a,
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AwaitableButtons::B => report.buttons_1.button_b,
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AwaitableButtons::X => report.buttons_1.button_x,
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AwaitableButtons::Y => report.buttons_1.button_y,
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AwaitableButtons::Up => report.buttons_1.dpad_up,
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AwaitableButtons::Down => report.buttons_1.dpad_down,
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AwaitableButtons::Left => report.buttons_1.dpad_left,
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AwaitableButtons::Right => report.buttons_1.dpad_right,
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AwaitableButtons::Start => report.buttons_2.button_start,
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AwaitableButtons::L => report.buttons_2.button_l,
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AwaitableButtons::R => report.buttons_2.button_r,
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}
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}
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pub async fn calibration_loop() {
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let mut gcc_subscriber = CHANNEL_GCC_STATE.subscriber().unwrap();
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loop {
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gcc_subscriber
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.wait_for_simultaneous_button_presses(&CALIBRATION_ENTRY_COMBO)
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.await;
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}
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}
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