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jinx/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueue.cs

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
static class BufferQueue
{
public static BufferQueueCore CreateBufferQueue(Switch device, ulong pid, out BufferQueueProducer producer, out BufferQueueConsumer consumer)
{
BufferQueueCore core = new BufferQueueCore(device, pid);
producer = new BufferQueueProducer(core, device.System.TickSource);
consumer = new BufferQueueConsumer(core);
return core;
}
}
}