using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services.FspSrv;
using System;
namespace Ryujinx.HLE.FileSystem
{
interface IFileSystemProvider
long CreateFile(string Name, long Size);
long CreateDirectory(string Name);
long RenameFile(string OldName, string NewName);
long RenameDirectory(string OldName, string NewName);
DirectoryEntry[] GetEntries(string Path);
DirectoryEntry[] GetDirectories(string Path);
DirectoryEntry[] GetFiles(string Path);
long DeleteFile(string Name);
long DeleteDirectory(string Name, bool Recursive);
bool FileExists(string Name);
bool DirectoryExists(string Name);
long OpenFile(string Name, out IFile FileInterface);
long OpenDirectory(string Name, int FilterFlags, out IDirectory DirectoryInterface);
string GetFullPath(string Name);
long GetFreeSpace(ServiceCtx Context);
long GetTotalSpace(ServiceCtx Context);
}