using System;
using System.Collections.Generic;
using System.Text;
namespace Ryujinx.HLE.HOS.Services.FspSrv
{
public struct DirectoryEntry
public string Path { get; private set; }
public long Size { get; private set; }
public DirectoryEntryType EntryType { get; set; }
public DirectoryEntry(string Path, DirectoryEntryType DirectoryEntryType, long Size = 0)
this.Path = Path;
EntryType = DirectoryEntryType;
this.Size = Size;
}