using Ryujinx.Common.Utilities;
using Ryujinx.Cpu;
using System;
namespace Ryujinx.HLE.HOS.Services.Time.Clock
{
abstract class SteadyClockCore
private UInt128 _clockSourceId;
private bool _isRtcResetDetected;
private bool _isInitialized;
public SteadyClockCore()
_clockSourceId = UInt128Utils.CreateRandom();
_isRtcResetDetected = false;
_isInitialized = false;
}
public UInt128 GetClockSourceId()
return _clockSourceId;
public void SetClockSourceId(UInt128 clockSourceId)
_clockSourceId = clockSourceId;
public void SetRtcReset()
_isRtcResetDetected = true;
public virtual TimeSpanType GetTestOffset()
return new TimeSpanType(0);
public virtual void SetTestOffset(TimeSpanType testOffset) {}
public ResultCode GetRtcValue(out ulong rtcValue)
rtcValue = 0;
return ResultCode.NotImplemented;
public bool IsRtcResetDetected()
return _isRtcResetDetected;
public ResultCode GetSetupResultValue()
return ResultCode.Success;
public virtual TimeSpanType GetInternalOffset()
public virtual void SetInternalOffset(TimeSpanType internalOffset) {}
public virtual SteadyClockTimePoint GetTimePoint(ITickSource tickSource)
throw new NotImplementedException();
public virtual TimeSpanType GetCurrentRawTimePoint(ITickSource tickSource)
SteadyClockTimePoint timePoint = GetTimePoint(tickSource);
return TimeSpanType.FromSeconds(timePoint.TimePoint);
public SteadyClockTimePoint GetCurrentTimePoint(ITickSource tickSource)
SteadyClockTimePoint result = GetTimePoint(tickSource);
result.TimePoint += GetTestOffset().ToSeconds();
result.TimePoint += GetInternalOffset().ToSeconds();
return result;
public bool IsInitialized()
return _isInitialized;
public void MarkInitialized()
_isInitialized = true;