diff --git a/Ryujinx.Graphics.OpenGL/HwCapabilities.cs b/Ryujinx.Graphics.OpenGL/HwCapabilities.cs index a971d5fcc9..44365ca752 100644 --- a/Ryujinx.Graphics.OpenGL/HwCapabilities.cs +++ b/Ryujinx.Graphics.OpenGL/HwCapabilities.cs @@ -20,7 +20,8 @@ namespace Ryujinx.Graphics.OpenGL public enum GpuVendor { Unknown, - Amd, + AmdWindows, + AmdUnix, IntelWindows, IntelUnix, Nvidia @@ -28,10 +29,15 @@ namespace Ryujinx.Graphics.OpenGL private static readonly Lazy _gpuVendor = new Lazy(GetGpuVendor); + private static bool _isAMD => _gpuVendor.Value == GpuVendor.AmdWindows || _gpuVendor.Value == GpuVendor.AmdUnix; + private static bool _isIntel => _gpuVendor.Value == GpuVendor.IntelWindows || _gpuVendor.Value == GpuVendor.IntelUnix; + public static GpuVendor Vendor => _gpuVendor.Value; private static Lazy _maxSupportedAnisotropy = new Lazy(GL.GetFloat((GetPName)All.MaxTextureMaxAnisotropy)); + public static bool UsePersistentBufferForFlush => _gpuVendor.Value == GpuVendor.AmdWindows || _gpuVendor.Value == GpuVendor.Nvidia; + public static bool SupportsAstcCompression => _supportsAstcCompression.Value; public static bool SupportsImageLoadFormatted => _supportsImageLoadFormatted.Value; public static bool SupportsParallelShaderCompile => _supportsParallelShaderCompile.Value; @@ -41,9 +47,9 @@ namespace Ryujinx.Graphics.OpenGL public static bool SupportsTextureShadowLod => _supportsTextureShadowLod.Value; public static bool SupportsViewportSwizzle => _supportsViewportSwizzle.Value; - public static bool SupportsMismatchingViewFormat => _gpuVendor.Value != GpuVendor.Amd && _gpuVendor.Value != GpuVendor.IntelWindows; + public static bool SupportsMismatchingViewFormat => _gpuVendor.Value != GpuVendor.AmdWindows && _gpuVendor.Value != GpuVendor.IntelWindows; public static bool SupportsNonConstantTextureOffset => _gpuVendor.Value == GpuVendor.Nvidia; - public static bool RequiresSyncFlush => _gpuVendor.Value == GpuVendor.Amd || _gpuVendor.Value == GpuVendor.IntelWindows || _gpuVendor.Value == GpuVendor.IntelUnix; + public static bool RequiresSyncFlush => _gpuVendor.Value == GpuVendor.AmdWindows || _isIntel; public static int MaximumComputeSharedMemorySize => _maximumComputeSharedMemorySize.Value; public static int StorageBufferOffsetAlignment => _storageBufferOffsetAlignment.Value; @@ -86,7 +92,11 @@ namespace Ryujinx.Graphics.OpenGL } else if (vendor == "ati technologies inc." || vendor == "advanced micro devices, inc.") { - return GpuVendor.Amd; + return GpuVendor.AmdWindows; + } + else if (vendor == "amd" || vendor == "x.org") + { + return GpuVendor.AmdUnix; } else { diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureView.cs b/Ryujinx.Graphics.OpenGL/Image/TextureView.cs index 770e99a091..5e7b5f2265 100644 --- a/Ryujinx.Graphics.OpenGL/Image/TextureView.cs +++ b/Ryujinx.Graphics.OpenGL/Image/TextureView.cs @@ -121,7 +121,31 @@ namespace Ryujinx.Graphics.OpenGL.Image public byte[] GetData() { - return _renderer.PersistentBuffers.Default.GetTextureData(this); + int size = 0; + + for (int level = 0; level < Info.Levels; level++) + { + size += Info.GetMipSize(level); + } + + if (HwCapabilities.UsePersistentBufferForFlush) + { + return _renderer.PersistentBuffers.Default.GetTextureData(this, size); + } + else + { + byte[] data = new byte[size]; + + unsafe + { + fixed (byte* ptr = data) + { + WriteTo((IntPtr)ptr); + } + } + + return data; + } } public void WriteToPbo(int offset, bool forceBgra) diff --git a/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs b/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs index a7cefca3dd..740f8b9871 100644 --- a/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs +++ b/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs @@ -63,15 +63,8 @@ namespace Ryujinx.Graphics.OpenGL GL.DeleteSync(sync); } - public byte[] GetTextureData(TextureView view) + public byte[] GetTextureData(TextureView view, int size) { - int size = 0; - - for (int level = 0; level < view.Info.Levels; level++) - { - size += view.Info.GetMipSize(level); - } - EnsureBuffer(size); GL.BindBuffer(BufferTarget.PixelPackBuffer, _copyBufferHandle); diff --git a/Ryujinx.Graphics.OpenGL/Renderer.cs b/Ryujinx.Graphics.OpenGL/Renderer.cs index 41629c1d29..561f06849f 100644 --- a/Ryujinx.Graphics.OpenGL/Renderer.cs +++ b/Ryujinx.Graphics.OpenGL/Renderer.cs @@ -93,7 +93,14 @@ namespace Ryujinx.Graphics.OpenGL public byte[] GetBufferData(BufferHandle buffer, int offset, int size) { - return PersistentBuffers.Default.GetBufferData(buffer, offset, size); + if (HwCapabilities.UsePersistentBufferForFlush) + { + return PersistentBuffers.Default.GetBufferData(buffer, offset, size); + } + else + { + return Buffer.GetData(buffer, offset, size); + } } public Capabilities GetCapabilities()