From e7fe7d724778535f8eff390abef54274a343c0b7 Mon Sep 17 00:00:00 2001 From: HorrorTroll Date: Fri, 23 Nov 2018 21:21:45 +0700 Subject: [PATCH] Add RGBA16 Unorm (#513) --- Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs | 1 + Ryujinx.Graphics/Texture/ImageUtils.cs | 1 + 2 files changed, 2 insertions(+) diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs index 5737058a01..38b00d49ea 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs @@ -136,6 +136,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL case GalImageFormat.RGBA16 | GalImageFormat.Float: return (PixelInternalFormat.Rgba16f, PixelFormat.Rgba, PixelType.HalfFloat); case GalImageFormat.RGBA16 | GalImageFormat.Sint: return (PixelInternalFormat.Rgba16i, PixelFormat.RgbaInteger, PixelType.Short); case GalImageFormat.RGBA16 | GalImageFormat.Uint: return (PixelInternalFormat.Rgba16ui, PixelFormat.RgbaInteger, PixelType.UnsignedShort); + case GalImageFormat.RGBA16 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba16, PixelFormat.Rgba, PixelType.UnsignedShort); case GalImageFormat.RG32 | GalImageFormat.Float: return (PixelInternalFormat.Rg32f, PixelFormat.Rg, PixelType.Float); case GalImageFormat.RG32 | GalImageFormat.Sint: return (PixelInternalFormat.Rg32i, PixelFormat.RgInteger, PixelType.Int); case GalImageFormat.RG32 | GalImageFormat.Uint: return (PixelInternalFormat.Rg32ui, PixelFormat.RgInteger, PixelType.UnsignedInt); diff --git a/Ryujinx.Graphics/Texture/ImageUtils.cs b/Ryujinx.Graphics/Texture/ImageUtils.cs index 417d7998ba..479be5b18a 100644 --- a/Ryujinx.Graphics/Texture/ImageUtils.cs +++ b/Ryujinx.Graphics/Texture/ImageUtils.cs @@ -176,6 +176,7 @@ namespace Ryujinx.Graphics.Texture case GalSurfaceFormat.RGBA32Float: return GalImageFormat.RGBA32 | Float; case GalSurfaceFormat.RGBA32Uint: return GalImageFormat.RGBA32 | Uint; case GalSurfaceFormat.RGBA16Float: return GalImageFormat.RGBA16 | Float; + case GalSurfaceFormat.RGBA16Unorm: return GalImageFormat.RGBA16 | Unorm; case GalSurfaceFormat.RG32Float: return GalImageFormat.RG32 | Float; case GalSurfaceFormat.RG32Sint: return GalImageFormat.RG32 | Sint; case GalSurfaceFormat.RG32Uint: return GalImageFormat.RG32 | Uint;