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jinx/Ryujinx.Core/OsHle/Services/Vi
gdkchan 34037701c7
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl

* More work on NvHostCtrl

* Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind

* Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb)

* Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks

* Remove now unused code, add comment about probably wrong result codes
2018-05-07 15:53:23 -03:00
..
Display.cs Rename IpcServices -> Services 2018-03-20 17:00:00 -03:00
GbpBuffer.cs Rename IpcServices -> Services 2018-03-20 17:00:00 -03:00
IApplicationDisplayService.cs Improved logging (#103) 2018-04-24 15:57:39 -03:00
IApplicationRootService.cs Rename services with the official interface names 2018-04-06 01:01:52 -03:00
IHOSBinderDriver.cs Some implementations (#99) 2018-04-21 20:04:43 -03:00
IManagerDisplayService.cs Rename IpcServices -> Services 2018-03-20 17:00:00 -03:00
IManagerRootService.cs Rename services with the official interface names 2018-04-06 01:01:52 -03:00
ISystemDisplayService.cs stubs (#69) 2018-04-04 19:16:59 -03:00
ISystemRootService.cs Rename services with the official interface names 2018-04-06 01:01:52 -03:00
NvFlinger.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
Parcel.cs Rename IpcServices -> Services 2018-03-20 17:00:00 -03:00