forked from Mirror/Ryujinx
99445dd0a6
* Support coherent images * Add support for fragment shader interlock * Change to tree based match approach * Refactor + check for branch targets and external registers * Make detection more robust * Use Intel fragment shader ordering if interlock is not available, use nothing if both are not available * Remove unused field |
||
---|---|---|
.. | ||
InstEmit.cs | ||
InstEmitAluHelper.cs | ||
InstEmitAttribute.cs | ||
InstEmitBarrier.cs | ||
InstEmitBitfield.cs | ||
InstEmitConversion.cs | ||
InstEmitFloatArithmetic.cs | ||
InstEmitFloatComparison.cs | ||
InstEmitFloatMinMax.cs | ||
InstEmitFlowControl.cs | ||
InstEmitHelper.cs | ||
InstEmitIntegerArithmetic.cs | ||
InstEmitIntegerComparison.cs | ||
InstEmitIntegerLogical.cs | ||
InstEmitIntegerMinMax.cs | ||
InstEmitMemory.cs | ||
InstEmitMove.cs | ||
InstEmitMultifunction.cs | ||
InstEmitNop.cs | ||
InstEmitPredicate.cs | ||
InstEmitShift.cs | ||
InstEmitSurface.cs | ||
InstEmitter.cs | ||
InstEmitTexture.cs | ||
InstEmitVideoArithmetic.cs | ||
InstEmitVideoMinMax.cs | ||
InstEmitWarp.cs | ||
Lop3Expression.cs |