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jinx/Ryujinx.Graphics.Shader/CodeGen/Glsl
2022-11-12 20:20:40 -03:00
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HelperFunctions Add support for render scale to vertex stage. (#2763) 2022-01-08 14:48:48 -03:00
Instructions Use vector transform feedback outputs if possible (#3832) 2022-11-12 20:20:40 -03:00
CodeGenContext.cs Use vector transform feedback outputs if possible (#3832) 2022-11-12 20:20:40 -03:00
Declarations.cs Use vector transform feedback outputs if possible (#3832) 2022-11-12 20:20:40 -03:00
DefaultNames.cs Implement Viewport Transform Disable (#3328) 2022-05-12 10:47:13 -03:00
GlslGenerator.cs Use vector transform feedback outputs if possible (#3832) 2022-11-12 20:20:40 -03:00
NumberFormatter.cs Implement remaining shader double-precision instructions (#2845) 2021-12-08 17:54:12 -03:00
OperandManager.cs Use vector transform feedback outputs if possible (#3832) 2022-11-12 20:20:40 -03:00
TypeConversion.cs Support shader F32 to Bool reinterpretation (#1969) 2021-01-27 09:19:30 +01:00