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jinx/Ryujinx.HLE/HOS/Services/Am/AppletOE/ApplicationProxyService/ApplicationProxy/IApplicationFunctions.cs
Ac_K c6e12949e5
Add multiple calls to am service (#1411)
* Add multiple calls to am service

This implement/stub some am calls:

- SetAutoSleepDisabled
- IsAutoSleepDisabled
- SetAlbumImageTakenNotificationEnabled
- EnableApplicationCrashReport
- GetPreviousProgramIndex
- NeedsToExitProcess
- RequestForAppletToGetForeground
- GetIndirectLayerConsumerHandle

All checked by RE.
Additionnaly to that, there is some cleanup here and there.

Fix #1387, #1324, #1165, #1163, #1065

* Fix casting

* Thread safe assign
2020-07-22 14:56:00 +10:00

395 lines
No EOL
16 KiB
C#

using LibHac;
using LibHac.Account;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Ncm;
using LibHac.Ns;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Am.AppletAE.Storage;
using Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService;
using Ryujinx.HLE.HOS.SystemState;
using System;
using System.Numerics;
using static LibHac.Fs.ApplicationSaveDataManagement;
using AccountUid = Ryujinx.HLE.HOS.Services.Account.Acc.UserId;
namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy
{
class IApplicationFunctions : IpcService
{
private KEvent _gpuErrorDetectedSystemEvent;
private KEvent _friendInvitationStorageChannelEvent;
private KEvent _notificationStorageChannelEvent;
public IApplicationFunctions(Horizon system)
{
_gpuErrorDetectedSystemEvent = new KEvent(system.KernelContext);
_friendInvitationStorageChannelEvent = new KEvent(system.KernelContext);
_notificationStorageChannelEvent = new KEvent(system.KernelContext);
}
[Command(1)]
// PopLaunchParameter(u32) -> object<nn::am::service::IStorage>
public ResultCode PopLaunchParameter(ServiceCtx context)
{
// Only the first 0x18 bytes of the Data seems to be actually used.
MakeObject(context, new AppletAE.IStorage(StorageHelper.MakeLaunchParams(context.Device.System.State.Account.LastOpenedUser)));
return ResultCode.Success;
}
[Command(20)]
// EnsureSaveData(nn::account::Uid) -> u64
public ResultCode EnsureSaveData(ServiceCtx context)
{
Uid userId = context.RequestData.ReadStruct<AccountUid>().ToLibHacUid();
TitleId titleId = new TitleId(context.Process.TitleId);
BlitStruct<ApplicationControlProperty> controlHolder = context.Device.Application.ControlData;
ref ApplicationControlProperty control = ref controlHolder.Value;
if (Util.IsEmpty(controlHolder.ByteSpan))
{
// If the current application doesn't have a loaded control property, create a dummy one
// and set the savedata sizes so a user savedata will be created.
control = ref new BlitStruct<ApplicationControlProperty>(1).Value;
// The set sizes don't actually matter as long as they're non-zero because we use directory savedata.
control.UserAccountSaveDataSize = 0x4000;
control.UserAccountSaveDataJournalSize = 0x4000;
Logger.PrintWarning(LogClass.ServiceAm,
"No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games.");
}
Result result = EnsureApplicationSaveData(context.Device.FileSystem.FsClient, out long requiredSize, titleId,
ref control, ref userId);
context.ResponseData.Write(requiredSize);
return (ResultCode)result.Value;
}
[Command(21)]
// GetDesiredLanguage() -> nn::settings::LanguageCode
public ResultCode GetDesiredLanguage(ServiceCtx context)
{
// This seems to be calling ns:am GetApplicationDesiredLanguage followed by ConvertApplicationLanguageToLanguageCode
// Calls are from a IReadOnlyApplicationControlDataInterface object
// ConvertApplicationLanguageToLanguageCode compares language code strings and returns the index
// TODO: When above calls are implemented, switch to using ns:am
long desiredLanguageCode = context.Device.System.State.DesiredLanguageCode;
int supportedLanguages = (int)context.Device.Application.ControlData.Value.SupportedLanguages;
int firstSupported = BitOperations.TrailingZeroCount(supportedLanguages);
if (firstSupported > (int)SystemState.TitleLanguage.Chinese)
{
Logger.PrintWarning(LogClass.ServiceAm, "Application has zero supported languages");
context.ResponseData.Write(desiredLanguageCode);
return ResultCode.Success;
}
// If desired language is not supported by application, use first supported language from TitleLanguage.
// TODO: In the future, a GUI could enable user-specified search priority
if (((1 << (int)context.Device.System.State.DesiredTitleLanguage) & supportedLanguages) == 0)
{
SystemLanguage newLanguage = Enum.Parse<SystemLanguage>(Enum.GetName(typeof(SystemState.TitleLanguage), firstSupported));
desiredLanguageCode = SystemStateMgr.GetLanguageCode((int)newLanguage);
Logger.PrintInfo(LogClass.ServiceAm, $"Application doesn't support configured language. Using {newLanguage}");
}
context.ResponseData.Write(desiredLanguageCode);
return ResultCode.Success;
}
[Command(22)]
// SetTerminateResult(u32)
public ResultCode SetTerminateResult(ServiceCtx context)
{
Result result = new Result(context.RequestData.ReadUInt32());
Logger.PrintInfo(LogClass.ServiceAm, $"Result = 0x{result.Value:x8} ({result.ToStringWithName()}).");
return ResultCode.Success;
}
[Command(23)]
// GetDisplayVersion() -> nn::oe::DisplayVersion
public ResultCode GetDisplayVersion(ServiceCtx context)
{
// This should work as DisplayVersion U8Span always gives a 0x10 size byte array.
// If an NACP isn't found, the buffer will be all '\0' which seems to be the correct implementation.
context.ResponseData.Write(context.Device.Application.ControlData.Value.DisplayVersion);
return ResultCode.Success;
}
// GetSaveDataSize(u8, nn::account::Uid) -> (u64, u64)
[Command(26)] // 3.0.0+
public ResultCode GetSaveDataSize(ServiceCtx context)
{
SaveDataType saveDataType = (SaveDataType)context.RequestData.ReadByte();
context.RequestData.BaseStream.Seek(7, System.IO.SeekOrigin.Current);
Uid userId = context.RequestData.ReadStruct<AccountUid>().ToLibHacUid();
// TODO: We return a size of 2GB as we use a directory based save system. This should be enough for most of the games.
context.ResponseData.Write(2000000000u);
Logger.PrintStub(LogClass.ServiceAm, new { saveDataType, userId });
return ResultCode.Success;
}
[Command(40)]
// NotifyRunning() -> b8
public ResultCode NotifyRunning(ServiceCtx context)
{
context.ResponseData.Write(true);
return ResultCode.Success;
}
[Command(50)] // 2.0.0+
// GetPseudoDeviceId() -> nn::util::Uuid
public ResultCode GetPseudoDeviceId(ServiceCtx context)
{
context.ResponseData.Write(0L);
context.ResponseData.Write(0L);
Logger.PrintStub(LogClass.ServiceAm);
return ResultCode.Success;
}
[Command(66)] // 3.0.0+
// InitializeGamePlayRecording(u64, handle<copy>)
public ResultCode InitializeGamePlayRecording(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceAm);
return ResultCode.Success;
}
[Command(67)] // 3.0.0+
// SetGamePlayRecordingState(u32)
public ResultCode SetGamePlayRecordingState(ServiceCtx context)
{
int state = context.RequestData.ReadInt32();
Logger.PrintStub(LogClass.ServiceAm, new { state });
return ResultCode.Success;
}
[Command(90)] // 4.0.0+
// EnableApplicationCrashReport(u8)
public ResultCode EnableApplicationCrashReport(ServiceCtx context)
{
bool applicationCrashReportEnabled = context.RequestData.ReadBoolean();
Logger.PrintStub(LogClass.ServiceAm, new { applicationCrashReportEnabled });
return ResultCode.Success;
}
[Command(100)] // 5.0.0+
// InitializeApplicationCopyrightFrameBuffer(s32 width, s32 height, handle<copy, transfer_memory> transfer_memory, u64 transfer_memory_size)
public ResultCode InitializeApplicationCopyrightFrameBuffer(ServiceCtx context)
{
int width = context.RequestData.ReadInt32();
int height = context.RequestData.ReadInt32();
ulong transferMemorySize = context.RequestData.ReadUInt64();
int transferMemoryHandle = context.Request.HandleDesc.ToCopy[0];
ulong transferMemoryAddress = context.Process.HandleTable.GetObject<KTransferMemory>(transferMemoryHandle).Address;
ResultCode resultCode = ResultCode.InvalidParameters;
if (((transferMemorySize & 0x3FFFF) == 0) && width <= 1280 && height <= 720)
{
resultCode = InitializeApplicationCopyrightFrameBufferImpl(transferMemoryAddress, transferMemorySize, width, height);
}
/*
if (transferMemoryHandle)
{
svcCloseHandle(transferMemoryHandle);
}
*/
return resultCode;
}
private ResultCode InitializeApplicationCopyrightFrameBufferImpl(ulong transferMemoryAddress, ulong transferMemorySize, int width, int height)
{
ResultCode resultCode = ResultCode.ObjectInvalid;
if ((transferMemorySize & 0x3FFFF) != 0)
{
return ResultCode.InvalidParameters;
}
// if (_copyrightBuffer == null)
{
// TODO: Initialize buffer and object.
Logger.PrintStub(LogClass.ServiceAm, new { transferMemoryAddress, transferMemorySize, width, height });
resultCode = ResultCode.Success;
}
return resultCode;
}
[Command(101)] // 5.0.0+
// SetApplicationCopyrightImage(buffer<bytes, 0x45> frame_buffer, s32 x, s32 y, s32 width, s32 height, s32 window_origin_mode)
public ResultCode SetApplicationCopyrightImage(ServiceCtx context)
{
long frameBufferPos = context.Request.SendBuff[0].Position;
long frameBufferSize = context.Request.SendBuff[0].Size;
int x = context.RequestData.ReadInt32();
int y = context.RequestData.ReadInt32();
int width = context.RequestData.ReadInt32();
int height = context.RequestData.ReadInt32();
uint windowOriginMode = context.RequestData.ReadUInt32();
ResultCode resultCode = ResultCode.InvalidParameters;
if (((y | x) >= 0) && width >= 1 && height >= 1)
{
ResultCode result = SetApplicationCopyrightImageImpl(x, y, width, height, frameBufferPos, frameBufferSize, windowOriginMode);
if (resultCode != ResultCode.Success)
{
resultCode = result;
}
else
{
resultCode = ResultCode.Success;
}
}
Logger.PrintStub(LogClass.ServiceAm, new { frameBufferPos, frameBufferSize, x, y, width, height, windowOriginMode });
return resultCode;
}
private ResultCode SetApplicationCopyrightImageImpl(int x, int y, int width, int height, long frameBufferPos, long frameBufferSize, uint windowOriginMode)
{
/*
if (_copyrightBuffer == null)
{
return ResultCode.NullCopyrightObject;
}
*/
Logger.PrintStub(LogClass.ServiceAm, new { x, y, width, height, frameBufferPos, frameBufferSize, windowOriginMode });
return ResultCode.Success;
}
[Command(102)] // 5.0.0+
// SetApplicationCopyrightVisibility(bool visible)
public ResultCode SetApplicationCopyrightVisibility(ServiceCtx context)
{
bool visible = context.RequestData.ReadBoolean();
Logger.PrintStub(LogClass.ServiceAm, new { visible });
// NOTE: It sets an internal field and return ResultCode.Success in all case.
return ResultCode.Success;
}
[Command(110)] // 5.0.0+
// QueryApplicationPlayStatistics(buffer<bytes, 5> title_id_list) -> (buffer<bytes, 6> entries, s32 entries_count)
public ResultCode QueryApplicationPlayStatistics(ServiceCtx context)
{
// TODO: Call pdm:qry cmd 13 when IPC call between services will be implemented.
return (ResultCode)QueryPlayStatisticsManager.GetPlayStatistics(context);
}
[Command(111)] // 6.0.0+
// QueryApplicationPlayStatisticsByUid(nn::account::Uid, buffer<bytes, 5> title_id_list) -> (buffer<bytes, 6> entries, s32 entries_count)
public ResultCode QueryApplicationPlayStatisticsByUid(ServiceCtx context)
{
// TODO: Call pdm:qry cmd 16 when IPC call between services will be implemented.
return (ResultCode)QueryPlayStatisticsManager.GetPlayStatistics(context, true);
}
[Command(123)] // 5.0.0+
// GetPreviousProgramIndex() -> s32 program_index
public ResultCode GetPreviousProgramIndex(ServiceCtx context)
{
// TODO: The output PreviousProgramIndex is -1 when there was no previous title.
// When multi-process will be supported, return the last program index.
int previousProgramIndex = -1;
context.ResponseData.Write(previousProgramIndex);
Logger.PrintStub(LogClass.ServiceAm, new { previousProgramIndex });
return ResultCode.Success;
}
[Command(130)] // 8.0.0+
// GetGpuErrorDetectedSystemEvent() -> handle<copy>
public ResultCode GetGpuErrorDetectedSystemEvent(ServiceCtx context)
{
if (context.Process.HandleTable.GenerateHandle(_gpuErrorDetectedSystemEvent.ReadableEvent, out int gpuErrorDetectedSystemEventHandle) != KernelResult.Success)
{
throw new InvalidOperationException("Out of handles!");
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(gpuErrorDetectedSystemEventHandle);
// NOTE: This is used by "sdk" NSO during applet-application initialization.
// A seperate thread is setup where event-waiting is handled.
// When the Event is signaled, official sw will assert.
return ResultCode.Success;
}
[Command(140)] // 9.0.0+
// GetFriendInvitationStorageChannelEvent() -> handle<copy>
public ResultCode GetFriendInvitationStorageChannelEvent(ServiceCtx context)
{
if (context.Process.HandleTable.GenerateHandle(_friendInvitationStorageChannelEvent.ReadableEvent, out int friendInvitationStorageChannelEventHandle) != KernelResult.Success)
{
throw new InvalidOperationException("Out of handles!");
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(friendInvitationStorageChannelEventHandle);
return ResultCode.Success;
}
[Command(150)] // 9.0.0+
// GetNotificationStorageChannelEvent() -> handle<copy>
public ResultCode GetNotificationStorageChannelEvent(ServiceCtx context)
{
if (context.Process.HandleTable.GenerateHandle(_notificationStorageChannelEvent.ReadableEvent, out int notificationStorageChannelEventHandle) != KernelResult.Success)
{
throw new InvalidOperationException("Out of handles!");
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(notificationStorageChannelEventHandle);
return ResultCode.Success;
}
}
}