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jinx/Ryujinx.Graphics/Gal/Shader/ShaderIrInst.cs
gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
2018-04-08 16:41:38 -03:00

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773 B
C#

namespace Ryujinx.Graphics.Gal.Shader
{
enum ShaderIrInst
{
B_Start,
Band,
Bnot,
Bor,
Bxor,
Clt,
Ceq,
Cle,
Cgt,
Cne,
Cge,
Cnum,
Cnan,
Cltu,
Cequ,
Cleu,
Cgtu,
Cneu,
Cgeu,
B_End,
F_Start,
Fabs,
Fadd,
Fcos,
Fex2,
Ffma,
Flg2,
Fmul,
Fneg,
Frcp,
Frsq,
Fsin,
Ipa,
Texr,
Texg,
Texb,
Texa,
F_End,
I_Start,
And,
Asr,
Lsr,
Not,
Or,
Stof,
Utof,
Xor,
I_End,
Exit,
Kil
}
}