diff --git a/Ryujinx.HLE/FileSystem/FileSystemProvider.cs b/Ryujinx.HLE/FileSystem/FileSystemProvider.cs index 37ccfb10cd..fdaa7fd7d9 100644 --- a/Ryujinx.HLE/FileSystem/FileSystemProvider.cs +++ b/Ryujinx.HLE/FileSystem/FileSystemProvider.cs @@ -18,12 +18,12 @@ namespace Ryujinx.HLE.FileSystem this.BasePath = BasePath; this.RootPath = RootPath; - CheckIfDecendentOfRootPath(BasePath); + CheckIfDescendentOfRootPath(BasePath); } public long CreateDirectory(string Name) { - CheckIfDecendentOfRootPath(Name); + CheckIfDescendentOfRootPath(Name); if (Directory.Exists(Name)) { @@ -37,7 +37,7 @@ namespace Ryujinx.HLE.FileSystem public long CreateFile(string Name, long Size) { - CheckIfDecendentOfRootPath(Name); + CheckIfDescendentOfRootPath(Name); if (File.Exists(Name)) { @@ -54,7 +54,7 @@ namespace Ryujinx.HLE.FileSystem public long DeleteDirectory(string Name, bool Recursive) { - CheckIfDecendentOfRootPath(Name); + CheckIfDescendentOfRootPath(Name); string DirName = Name; @@ -70,7 +70,7 @@ namespace Ryujinx.HLE.FileSystem public long DeleteFile(string Name) { - CheckIfDecendentOfRootPath(Name); + CheckIfDescendentOfRootPath(Name); if (!File.Exists(Name)) { @@ -86,7 +86,7 @@ namespace Ryujinx.HLE.FileSystem public DirectoryEntry[] GetDirectories(string Path) { - CheckIfDecendentOfRootPath(Path); + CheckIfDescendentOfRootPath(Path); List Entries = new List(); @@ -102,7 +102,7 @@ namespace Ryujinx.HLE.FileSystem public DirectoryEntry[] GetEntries(string Path) { - CheckIfDecendentOfRootPath(Path); + CheckIfDescendentOfRootPath(Path); if (Directory.Exists(Path)) { @@ -129,7 +129,7 @@ namespace Ryujinx.HLE.FileSystem public DirectoryEntry[] GetFiles(string Path) { - CheckIfDecendentOfRootPath(Path); + CheckIfDescendentOfRootPath(Path); List Entries = new List(); @@ -166,7 +166,7 @@ namespace Ryujinx.HLE.FileSystem string FullPath = Path.Combine(BasePath, Name); - CheckIfDecendentOfRootPath(FullPath); + CheckIfDescendentOfRootPath(FullPath); return FullPath; } @@ -178,21 +178,21 @@ namespace Ryujinx.HLE.FileSystem public bool DirectoryExists(string Name) { - CheckIfDecendentOfRootPath(Name); + CheckIfDescendentOfRootPath(Name); return Directory.Exists(Name); } public bool FileExists(string Name) { - CheckIfDecendentOfRootPath(Name); + CheckIfDescendentOfRootPath(Name); return File.Exists(Name); } public long OpenDirectory(string Name, int FilterFlags, out IDirectory DirectoryInterface) { - CheckIfDecendentOfRootPath(Name); + CheckIfDescendentOfRootPath(Name); if (Directory.Exists(Name)) { @@ -208,7 +208,7 @@ namespace Ryujinx.HLE.FileSystem public long OpenFile(string Name, out IFile FileInterface) { - CheckIfDecendentOfRootPath(Name); + CheckIfDescendentOfRootPath(Name); if (File.Exists(Name)) { @@ -226,8 +226,8 @@ namespace Ryujinx.HLE.FileSystem public long RenameDirectory(string OldName, string NewName) { - CheckIfDecendentOfRootPath(OldName); - CheckIfDecendentOfRootPath(NewName); + CheckIfDescendentOfRootPath(OldName); + CheckIfDescendentOfRootPath(NewName); if (Directory.Exists(OldName)) { @@ -243,8 +243,8 @@ namespace Ryujinx.HLE.FileSystem public long RenameFile(string OldName, string NewName) { - CheckIfDecendentOfRootPath(OldName); - CheckIfDecendentOfRootPath(NewName); + CheckIfDescendentOfRootPath(OldName); + CheckIfDescendentOfRootPath(NewName); if (File.Exists(OldName)) { @@ -258,7 +258,7 @@ namespace Ryujinx.HLE.FileSystem return 0; } - public void CheckIfDecendentOfRootPath(string Path) + public void CheckIfDescendentOfRootPath(string Path) { DirectoryInfo PathInfo = new DirectoryInfo(Path); DirectoryInfo RootInfo = new DirectoryInfo(RootPath);