diff --git a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/BinarySerializer.cs b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/BinarySerializer.cs index b08c44d671..c4a648fe4d 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/BinarySerializer.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/BinarySerializer.cs @@ -141,7 +141,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache if (algorithm == CompressionAlgorithm.Deflate) { - _activeStream = new DeflateStream(_stream, CompressionLevel.SmallestSize, true); + _activeStream = new DeflateStream(_stream, CompressionLevel.Fastest, true); } } @@ -206,7 +206,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache stream.Write(data); break; case CompressionAlgorithm.Deflate: - stream = new DeflateStream(stream, CompressionLevel.SmallestSize, true); + stream = new DeflateStream(stream, CompressionLevel.Fastest, true); stream.Write(data); stream.Dispose(); break;