diff --git a/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs b/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs
index 17c0006288..fbe2cbc423 100644
--- a/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs
+++ b/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs
@@ -41,7 +41,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
{
ulong processVa = _context.MemoryManager.Translate(gpuVa);
- ulong size = Math.Min(_context.MemoryManager.GetSubSize(gpuVa), maxSize);
+ ulong size = _context.MemoryManager.GetSubSize(gpuVa, maxSize);
return _context.PhysicalMemory.GetSpan(processVa, size);
}
diff --git a/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs b/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
index ffca6f339b..e89255c884 100644
--- a/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
+++ b/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
@@ -237,14 +237,19 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// Gets the number of mapped or reserved pages on a given region.
///
/// Start GPU virtual address of the region
+ /// Maximum size of the data
/// Mapped size in bytes of the specified region
- internal ulong GetSubSize(ulong gpuVa)
+ internal ulong GetSubSize(ulong gpuVa, ulong maxSize)
{
ulong size = 0;
while (GetPte(gpuVa + size) != PteUnmapped)
{
size += PageSize;
+ if (size >= maxSize)
+ {
+ return maxSize;
+ }
}
return size;
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
index 8aa9b1c7b5..fc4bf778b9 100644
--- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
@@ -235,15 +235,9 @@ namespace Ryujinx.Graphics.Gpu.Shader
return false;
}
- for (int index = 0; index < shader.Code.Length; index++)
- {
- if (_context.MemoryAccessor.ReadInt32(gpuVa + (ulong)index * 4) != shader.Code[index])
- {
- return true;
- }
- }
+ ReadOnlySpan memoryCode = _context.MemoryAccessor.GetSpan(gpuVa, (ulong)shader.Code.Length * 4);
- return false;
+ return !MemoryMarshal.Cast(memoryCode).SequenceEqual(shader.Code);
}
///