namespace Ryujinx.Graphics.Gpu.Engine.MME { /// <summary> /// GPU Macro Arithmetic and Logic unit binary register-to-register operation. /// </summary> enum AluRegOperation { Add = 0, AddWithCarry = 1, Subtract = 2, SubtractWithBorrow = 3, BitwiseExclusiveOr = 8, BitwiseOr = 9, BitwiseAnd = 10, BitwiseAndNot = 11, BitwiseNotAnd = 12 } }