// vast majority of this is taken from Phob firmware use core::f32::consts::PI; use defmt::{debug, Format}; use libm::{atan2f, cosf, fabs, roundf, sinf, sqrtf}; use crate::{ input::{ControllerConfig, Stick}, packed_float::ToRegularArray, }; /// fit order for the linearization const FIT_ORDER: usize = 3; const NUM_COEFFS: usize = FIT_ORDER + 1; pub const NO_OF_NOTCHES: usize = 16; const NO_OF_ADJ_NOTCHES: usize = 12; pub const NO_OF_CALIBRATION_POINTS: usize = 32; const MAX_ORDER: usize = 20; /// 28 degrees; this is the max angular deflection of the stick. const MAX_STICK_ANGLE: f32 = 0.4886921906; const DEFAULT_NOTCH_STATUS: [NotchStatus; NO_OF_NOTCHES] = [ NotchStatus::Cardinal, NotchStatus::TertActive, NotchStatus::Secondary, NotchStatus::TertActive, NotchStatus::Cardinal, NotchStatus::TertActive, NotchStatus::Secondary, NotchStatus::TertActive, NotchStatus::Cardinal, NotchStatus::TertActive, NotchStatus::Secondary, NotchStatus::TertActive, NotchStatus::Cardinal, NotchStatus::TertActive, NotchStatus::Secondary, NotchStatus::TertActive, ]; #[rustfmt::skip] pub const DEFAULT_CAL_POINTS_X: [f32; NO_OF_CALIBRATION_POINTS] = [ 0.3010610568,0.3603937084,// right 0.3010903951,0.3000194135, 0.3005567843,0.3471911134,// up right 0.3006904343,0.3009976295, 0.3000800899,0.300985051,// up 0.3001020858,0.300852804, 0.3008746305,0.2548450139,// up left 0.3001434092,0.3012600593, 0.3011594091,0.2400535218,// left 0.3014621077,0.3011248469, 0.3010860944,0.2552106305,// down left 0.3002197989,0.3001679513, 0.3004438517,0.300486505,// down 0.3002766984,0.3012828579, 0.3014959877,0.346512936,// down right 0.3013398149,0.3007809916 ]; #[rustfmt::skip] pub const DEFAULT_CAL_POINTS_Y: [f32; NO_OF_CALIBRATION_POINTS] = [ 0.300092277, 0.3003803475,// right 0.3002205792,0.301004752, 0.3001241394,0.3464200104,// up right 0.3001331245,0.3011881186, 0.3010685972,0.3606900641,// up 0.3001520488,0.3010662947, 0.3008837105,0.3461478452,// up left 0.3011732026,0.3007367683, 0.3011345742,0.3000566197,// left 0.3006843288,0.3009673425, 0.3011228978,0.2547579852,// down left 0.3011177285,0.301264851, 0.3002376991,0.2403885431,// down 0.3006540818,0.3010588401, 0.3011093054,0.2555000655,// down right 0.3000802760,0.3008482317 ]; pub const DEFAULT_ANGLES: [f32; NO_OF_NOTCHES] = [ 0., PI / 8.0, PI * 2. / 8., PI * 3. / 8., PI * 4. / 8., PI * 5. / 8., PI * 6. / 8., PI * 7. / 8., PI * 8. / 8., PI * 9. / 8., PI * 10. / 8., PI * 11. / 8., PI * 12. / 8., PI * 13. / 8., PI * 14. / 8., PI * 15. / 8., ]; #[rustfmt::skip] // right notch 1 up right notch 2 up notch 3 up left notch 4 left notch 5 down left notch 6 down notch 7 down right notch 8 // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 const CALIBRATION_ORDER: [usize; NO_OF_CALIBRATION_POINTS] = [ 0, 1, 8, 9, 16, 17, 24, 25, 4, 5, 12, 13, 20, 21, 28, 29, 2, 3, 6, 7, 10, 11, 14, 15, 18, 19, 22, 23, 26, 27, 30, 31 ]; #[rustfmt::skip] // up right up left down left down right notch 1 notch 2 notch 3 notch 4 notch 5 notch 6 notch 7 notch 8 const NOTCH_ADJUSTMENT_ORDER: [usize; NO_OF_ADJ_NOTCHES] = [2, 6, 10, 14, 1, 3, 5, 7, 9, 11, 13, 15]; #[derive(Clone, Debug, Default, Format)] pub struct StickParams { // these are the linearization coefficients pub fit_coeffs_x: [f32; NUM_COEFFS], pub fit_coeffs_y: [f32; NUM_COEFFS], // these are the notch remap parameters pub affine_coeffs: [[f32; 16]; 4], // affine transformation coefficients for all regions of the stick pub boundary_angles: [f32; 4], // angles at the boundaries between regions of the stick (in the plane) } impl StickParams { /// Generate StickParams structs for the sticks, returned as a tuple of (analog_stick, c_stick) pub fn from_controller_config(controller_config: &ControllerConfig) -> (Self, Self) { let cleaned_cal_points_astick = CleanedCalibrationPoints::from_temp_calibration_points( &controller_config.temp_cal_points_ax.to_regular_array(), &controller_config.temp_cal_points_ay.to_regular_array(), &controller_config.a_angles.to_regular_array(), ); let cleaned_cal_points_cstick = CleanedCalibrationPoints::from_temp_calibration_points( &controller_config.temp_cal_points_cx.to_regular_array(), &controller_config.temp_cal_points_cy.to_regular_array(), &controller_config.c_angles.to_regular_array(), ); todo!() } } #[derive(Clone, Debug, Format, Copy)] enum NotchStatus { TertInactive, TertActive, Secondary, Cardinal, } #[derive(Clone, Debug)] struct CleanedCalibrationPoints { pub cleaned_points_x: [f32; NO_OF_NOTCHES + 1], pub cleaned_points_y: [f32; NO_OF_NOTCHES + 1], pub notch_points_x: [f32; NO_OF_NOTCHES + 1], pub notch_points_y: [f32; NO_OF_NOTCHES + 1], pub notch_status: [NotchStatus; NO_OF_NOTCHES], } impl Default for CleanedCalibrationPoints { fn default() -> Self { Self { cleaned_points_x: [0f32; NO_OF_NOTCHES + 1], cleaned_points_y: [0f32; NO_OF_NOTCHES + 1], notch_points_x: [0f32; NO_OF_NOTCHES + 1], notch_points_y: [0f32; NO_OF_NOTCHES + 1], notch_status: DEFAULT_NOTCH_STATUS, } } } impl CleanedCalibrationPoints { pub fn from_temp_calibration_points( cal_points_x: &[f32; NO_OF_CALIBRATION_POINTS], cal_points_y: &[f32; NO_OF_CALIBRATION_POINTS], notch_angles: &[f32; NO_OF_NOTCHES], ) -> Self { let mut out = Self::default(); debug!("Raw calibration points:"); for i in 0..NO_OF_CALIBRATION_POINTS { debug!("({}, {})", cal_points_x[i], cal_points_y[i]) } debug!("Notch angles: {}", notch_angles); for i in 0..NO_OF_NOTCHES { // add the origin values to the first x,y point out.cleaned_points_x[0] += cal_points_x[i * 2]; out.cleaned_points_y[0] += cal_points_y[i * 2]; // copy the cal point into the cleaned list out.cleaned_points_x[i + 1] = cal_points_x[i * 2 + 1]; out.cleaned_points_y[i + 1] = cal_points_y[i * 2 + 1]; (out.notch_points_x[i + 1], out.notch_points_y[i + 1]) = match calc_stick_values(notch_angles[i]) { (a, b) => (roundf(a), roundf(b)), }; } // TODO: put the below in a macro to clean it up a bit, once it's confirmed to work // remove the largest and smallest two origin values to remove outliers // first, find their indices let mut i = 0; let x_by_size = &mut cal_points_x.map(|e| { i += 1; (i - 1, e) }); tiny_sort::unstable::sort_by(x_by_size, |a, b| a.1.partial_cmp(&b.1).unwrap()); let smallest_x = x_by_size[0].0; let small_x = x_by_size[1].0; let large_x = x_by_size[x_by_size.len() - 2].0; let largest_x = x_by_size[x_by_size.len() - 1].0; // do the same for y let mut i = 0; let y_by_size = &mut cal_points_y.map(|e| { i += 1; (i - 1, e) }); tiny_sort::unstable::sort_by(y_by_size, |a, b| a.1.partial_cmp(&b.1).unwrap()); let smallest_y = y_by_size[0].0; let small_y = y_by_size[1].0; let large_y = y_by_size[y_by_size.len() - 2].0; let largest_y = y_by_size[y_by_size.len() - 1].0; // TODO: make this whole thing a function? it looks very ugly out.cleaned_points_x[0] -= cal_points_x[smallest_x]; out.cleaned_points_x[0] -= cal_points_x[small_x]; out.cleaned_points_x[0] -= cal_points_x[large_x]; out.cleaned_points_x[0] -= cal_points_x[largest_x]; out.cleaned_points_y[0] -= cal_points_y[smallest_y]; out.cleaned_points_y[0] -= cal_points_y[small_y]; out.cleaned_points_y[0] -= cal_points_y[large_y]; out.cleaned_points_y[0] -= cal_points_y[largest_y]; out.cleaned_points_x[0] /= (NO_OF_NOTCHES - 4) as f32; out.cleaned_points_y[0] /= (NO_OF_NOTCHES - 4) as f32; for i in 0..NO_OF_NOTCHES { let delta_x = out.cleaned_points_x[i + 1] - out.cleaned_points_x[0]; let delta_y = out.cleaned_points_y[i + 1] - out.cleaned_points_y[0]; let mag = sqrtf(delta_x * delta_x + delta_y * delta_y); // if the cleaned point was at the center and would be a firefox notch // average the previous and next points (cardinal & diagonal) for some sanity if mag < 0.02 && (i % 2 == 0) { let prev_index = ((i + NO_OF_NOTCHES - 1) % NO_OF_NOTCHES) + 1; let next_index = ((i + 1) % NO_OF_NOTCHES) + 1; out.cleaned_points_x[i + 1] = (out.cleaned_points_x[prev_index] + out.cleaned_points_x[next_index]) / 2.0; out.cleaned_points_y[i + 1] = (out.cleaned_points_y[prev_index] + out.cleaned_points_y[next_index]) / 2.0; out.notch_points_x[i + 1] = (out.notch_points_x[prev_index] + out.notch_points_x[next_index]) / 2.0; out.notch_points_y[i + 1] = (out.notch_points_y[prev_index] + out.notch_points_y[next_index]) / 2.0; debug!("Skipping notch {}", i + 1); // Mark that notch adjustment should be skipped for this out.notch_status[i] = NotchStatus::TertInactive; } else { out.notch_status[i] = DEFAULT_NOTCH_STATUS[i]; } } debug!("Final points:"); for i in 0..=NO_OF_NOTCHES { debug!( "Cleaned: ({}, {}), Notch: ({}, {})", out.cleaned_points_x[i], out.cleaned_points_y[i], out.notch_points_x[i], out.notch_points_y[i], ); } debug!("The notch statuses are: {:?}", out.notch_status); out } } #[derive(Clone, Debug, Default)] struct LinearizedCalibration { pub fit_coeffs_x: [f64; NUM_COEFFS], pub fit_coeffs_y: [f64; NUM_COEFFS], pub out_x: [f32; NO_OF_NOTCHES], pub out_y: [f32; NO_OF_NOTCHES], } impl LinearizedCalibration { /// /// Generate a fit to linearize the stick response. /// /// Inputs: /// cleaned points X and Y, (must be 17 points for each of these, the first being the center, the others starting at 3 oclock and going around counterclockwise) /// /// Outputs: /// linearization fit coefficients for X and Y pub fn from_calibration_points(in_x: &[f64; 17], in_y: &[f64; 17]) -> Self { let mut fit_points_x = [0f64; 5]; let mut fit_points_y = [0f64; 5]; fit_points_x[0] = in_x[8 + 1]; fit_points_x[1] = (in_x[6 + 1] + in_x[10 + 1]) / 2.0f64; fit_points_x[2] = in_x[0]; fit_points_x[3] = (in_x[2 + 1] + in_x[14 + 1]) / 2.0f64; fit_points_x[4] = in_x[0 + 1]; fit_points_y[0] = in_y[12 + 1]; fit_points_y[1] = (in_y[10 + 1] + in_y[14 + 1]) / 2.0f64; fit_points_y[2] = in_y[0]; fit_points_y[3] = (in_y[6 + 1] + in_y[2 + 1]) / 2.0f64; fit_points_y[4] = in_y[4 + 1]; let x_output: [f64; 5] = [27.5, 53.2537879754, 127.5, 201.7462120246, 227.5]; let y_output: [f64; 5] = [27.5, 53.2537879754, 127.5, 201.7462120246, 227.5]; let mut fit_coeffs_x = fit_curve::<5, NUM_COEFFS>(FIT_ORDER as i32, &fit_points_x, &x_output); let mut fit_coeffs_y = fit_curve::<5, NUM_COEFFS>(FIT_ORDER as i32, &fit_points_y, &y_output); let x_zero_error = linearize(fit_points_x[2] as f32, &fit_coeffs_x.map(|e| e as f32)); let y_zero_error = linearize(fit_points_y[2] as f32, &fit_coeffs_y.map(|e| e as f32)); fit_coeffs_x[3] = fit_coeffs_x[3] - x_zero_error as f64; fit_coeffs_y[3] = fit_coeffs_y[3] - y_zero_error as f64; let mut out_x = [0f32; NO_OF_NOTCHES]; let mut out_y = [0f32; NO_OF_NOTCHES]; for i in 0..=NO_OF_NOTCHES { out_x[i] = linearize(in_x[i] as f32, &fit_coeffs_x.map(|e| e as f32)); out_y[i] = linearize(in_y[i] as f32, &fit_coeffs_y.map(|e| e as f32)); } Self { fit_coeffs_x, fit_coeffs_y, out_x, out_y, } } } /// Calculate the power of a number fn curve_fit_power(base: f64, exponent: u32) -> f64 { if exponent == 0 { return 1.0; } let mut val = base; for _ in 1..exponent { val *= base; } val } /// Substitutes a column in a matrix with a vector fn sub_col<const N: usize>( matrix: &[[f64; N]; N], t: &[f64; MAX_ORDER], col: usize, n: usize, ) -> [[f64; N]; N] { let mut m = *matrix; for i in 0..n { m[i][col] = t[i]; } m } /// Calculate the determinant of a matrix fn det<const N: usize>(matrix: &[[f64; N]; N]) -> f64 { let sign = trianglize(matrix); if sign == 0 { return 0.; } let mut p = 1f64; for i in 0..N { p *= matrix[i][i]; } p * (sign as f64) } /// Trianglize a matrix fn trianglize<const N: usize>(matrix: &[[f64; N]; N]) -> i32 { let mut sign = 1; let mut matrix = *matrix; for i in 0..N { let mut max = 0; for row in i..N { if fabs(matrix[row][i]) > fabs(matrix[max][i]) { max = row; } } if max > 0 { sign = -sign; let tmp = matrix[i]; matrix[i] = matrix[max]; matrix[max] = tmp; } if matrix[i][i] == 0. { return 0; } for row in i + 1..N { let factor = matrix[row][i] / matrix[i][i]; if factor == 0. { continue; } for col in i..N { matrix[row][col] -= factor * matrix[i][col]; } } } sign } fn fit_curve<const N: usize, const NCOEFFS: usize>( order: i32, px: &[f64; N], py: &[f64; N], ) -> [f64; NCOEFFS] { let mut coeffs = [0f64; NCOEFFS]; if NCOEFFS != (order + 1) as usize { panic!( "Invalid coefficients length, expected {}, but got {}", order + 1, NCOEFFS ); } if NCOEFFS > MAX_ORDER || NCOEFFS < 2 { panic!("Matrix size out of bounds"); } if N < 1 { panic!("Not enough points to fit"); } let mut t = [0f64; MAX_ORDER]; let mut s = [0f64; MAX_ORDER * 2 + 1]; for i in 0..N { let x = px[i]; let y = py[i]; for j in 0..NCOEFFS * 2 - 1 { s[j] += curve_fit_power(x, j as u32); } for j in 0..NCOEFFS { t[j] += y * curve_fit_power(x, j as u32); } } //Master matrix LHS of linear equation let mut matrix = [[0f64; NCOEFFS]; NCOEFFS]; for i in 0..NCOEFFS { for j in 0..NCOEFFS { matrix[i][j] = s[i + j]; } } let denom = det(&matrix); for i in 0..NCOEFFS { coeffs[NCOEFFS - i - 1] = det(&sub_col(&matrix, &t, i, NCOEFFS)) / denom; } coeffs } /// Compute the stick x/y coordinates from a given angle. /// The stick moves spherically, so it requires 3D trigonometry. fn calc_stick_values(angle: f32) -> (f32, f32) { let x = 100. * atan2f(sinf(MAX_STICK_ANGLE) * cosf(angle), cosf(MAX_STICK_ANGLE)) / MAX_STICK_ANGLE; let y = 100. * atan2f(sinf(MAX_STICK_ANGLE) * sinf(angle), cosf(MAX_STICK_ANGLE)) / MAX_STICK_ANGLE; (x, y) } pub fn linearize(point: f32, coefficients: &[f32; 4]) -> f32 { coefficients[0] * (point * point * point) + coefficients[1] * (point * point) + coefficients[2] * point + coefficients[3] } pub fn notch_remap( x_in: f32, y_in: f32, stick_params: &StickParams, controller_config: &ControllerConfig, which_stick: Stick, ) -> (f32, f32) { //determine the angle between the x unit vector and the current position vector let angle = match atan2f(y_in, x_in) { //unwrap the angle based on the first region boundary a if a < stick_params.boundary_angles[0] => a + PI * 2.0, a => a, }; //go through the region boundaries from lowest angle to highest, checking if the current position vector is in that region //if the region is not found then it must be between the first and the last boundary, ie the last region //we check GATE_REGIONS*2 because each notch has its own very small region we use to make notch values more consistent let region = 'a: { for i in 1..NO_OF_NOTCHES { if angle < stick_params.boundary_angles[i] { break 'a i - 1; } } NO_OF_NOTCHES - 1 }; let stick_scale = match which_stick { Stick::ControlStick => controller_config.astick_analog_scaler as f32 / 100., Stick::CStick => controller_config.cstick_analog_scaler as f32 / 100., }; let x_out = stick_scale * (stick_params.affine_coeffs[region][0] * x_in + stick_params.affine_coeffs[region][1] * y_in); let y_out = stick_scale * (stick_params.affine_coeffs[region][2] * x_in + stick_params.affine_coeffs[region][3] * y_in); // TODO: here, add calibration step shenanigans (x_out, y_out) }