From a4e8bea86600a230d57d2b94e5b8ad61aefa593c Mon Sep 17 00:00:00 2001 From: merry Date: Fri, 8 Apr 2022 10:17:38 +0100 Subject: [PATCH] Lop3Expression: Optimize expressions (#3184) * lut3 * bugfixes * TruthTable * false/true -> 0/-1 * add or to expressions * fix inversions * increment cache version --- Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 2 +- .../Instructions/Lop3Expression.cs | 253 +++++++++--------- 2 files changed, 126 insertions(+), 129 deletions(-) diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index e6d46884a7..5e0e6bedb6 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// /// Version of the codegen (to be changed when codegen or guest format change). /// - private const ulong ShaderCodeGenVersion = 3054; + private const ulong ShaderCodeGenVersion = 3184; // Progress reporting helpers private volatile int _shaderCount; diff --git a/Ryujinx.Graphics.Shader/Instructions/Lop3Expression.cs b/Ryujinx.Graphics.Shader/Instructions/Lop3Expression.cs index 76a520075f..6217ce530a 100644 --- a/Ryujinx.Graphics.Shader/Instructions/Lop3Expression.cs +++ b/Ryujinx.Graphics.Shader/Instructions/Lop3Expression.cs @@ -7,138 +7,135 @@ namespace Ryujinx.Graphics.Shader.Instructions { static class Lop3Expression { - public static Operand GetFromTruthTable(EmitterContext context, Operand srcA, Operand srcB, Operand srcC, int imm) + private enum TruthTable : byte { - Operand expr = null; - - // Handle some simple cases, or cases where - // the KMap would yield poor results (like XORs). - if (imm == 0x96 || imm == 0x69) - { - // XOR (0x96) and XNOR (0x69). - if (imm == 0x69) - { - srcA = context.BitwiseNot(srcA); - } - - expr = context.BitwiseExclusiveOr(srcA, srcB); - expr = context.BitwiseExclusiveOr(expr, srcC); - - return expr; - } - else if (imm == 0) - { - // Always false. - return Const(IrConsts.False); - } - else if (imm == 0xff) - { - // Always true. - return Const(IrConsts.True); - } - - int map; - - // Encode into gray code. - map = ((imm >> 0) & 1) << 0; - map |= ((imm >> 1) & 1) << 4; - map |= ((imm >> 2) & 1) << 1; - map |= ((imm >> 3) & 1) << 5; - map |= ((imm >> 4) & 1) << 3; - map |= ((imm >> 5) & 1) << 7; - map |= ((imm >> 6) & 1) << 2; - map |= ((imm >> 7) & 1) << 6; - - // Solve KMap, get sum of products. - int visited = 0; - - for (int index = 0; index < 8 && visited != 0xff; index++) - { - if ((map & (1 << index)) == 0) - { - continue; - } - - int mask = 0; - - for (int mSize = 4; mSize != 0; mSize >>= 1) - { - mask = RotateLeft4((1 << mSize) - 1, index & 3) << (index & 4); - - if ((map & mask) == mask) - { - break; - } - } - - // The mask should wrap, if we are on the high row, shift to low etc. - int mask2 = (index & 4) != 0 ? mask >> 4 : mask << 4; - - if ((map & mask2) == mask2) - { - mask |= mask2; - } - - if ((mask & visited) == mask) - { - continue; - } - - bool notA = (mask & 0x33) != 0; - bool notB = (mask & 0x99) != 0; - bool notC = (mask & 0x0f) != 0; - - bool aChanges = (mask & 0xcc) != 0 && notA; - bool bChanges = (mask & 0x66) != 0 && notB; - bool cChanges = (mask & 0xf0) != 0 && notC; - - Operand localExpr = null; - - void And(Operand source) - { - if (localExpr != null) - { - localExpr = context.BitwiseAnd(localExpr, source); - } - else - { - localExpr = source; - } - } - - if (!aChanges) - { - And(context.BitwiseNot(srcA, notA)); - } - - if (!bChanges) - { - And(context.BitwiseNot(srcB, notB)); - } - - if (!cChanges) - { - And(context.BitwiseNot(srcC, notC)); - } - - if (expr != null) - { - expr = context.BitwiseOr(expr, localExpr); - } - else - { - expr = localExpr; - } - - visited |= mask; - } - - return expr; + False = 0x00, // false + True = 0xff, // true + In = 0xf0, // a + And2 = 0xc0, // a & b + Or2 = 0xfc, // a | b + Xor2 = 0x3c, // a ^ b + And3 = 0x80, // a & b & c + Or3 = 0xfe, // a | b | c + XorAnd = 0x60, // a & (b ^ c) + XorOr = 0xf6, // a | (b ^ c) + OrAnd = 0xe0, // a & (b | c) + AndOr = 0xf8, // a | (b & c) + Onehot = 0x16, // (a & !b & !c) | (!a & b & !c) | (!a & !b & c) - Only one value is true. + Majority = 0xe8, // Popcount(a, b, c) >= 2 + Gamble = 0x81, // (a & b & c) | (!a & !b & !c) - All on or all off + InverseGamble = 0x7e, // Inverse of Gamble + Dot = 0x1a, // a ^ (c | (a & b)) + Mux = 0xca, // a ? b : c + AndXor = 0x78, // a ^ (b & c) + OrXor = 0x1e, // a ^ (b | c) + Xor3 = 0x96, // a ^ b ^ c } - private static int RotateLeft4(int value, int shift) + public static Operand GetFromTruthTable(EmitterContext context, Operand srcA, Operand srcB, Operand srcC, int imm) { - return ((value << shift) | (value >> (4 - shift))) & 0xf; + for (int i = 0; i < 0x40; i++) + { + TruthTable currImm = (TruthTable)imm; + + Operand x = srcA; + Operand y = srcB; + Operand z = srcC; + + if ((i & 0x01) != 0) + { + (x, y) = (y, x); + currImm = PermuteTable(currImm, 7, 6, 3, 2, 5, 4, 1, 0); + } + + if ((i & 0x02) != 0) + { + (x, z) = (z, x); + currImm = PermuteTable(currImm, 7, 3, 5, 1, 6, 2, 4, 0); + } + + if ((i & 0x04) != 0) + { + (y, z) = (z, y); + currImm = PermuteTable(currImm, 7, 5, 6, 4, 3, 1, 2, 0); + } + + if ((i & 0x08) != 0) + { + x = context.BitwiseNot(x); + currImm = PermuteTable(currImm, 3, 2, 1, 0, 7, 6, 5, 4); + } + + if ((i & 0x10) != 0) + { + y = context.BitwiseNot(y); + currImm = PermuteTable(currImm, 5, 4, 7, 6, 1, 0, 3, 2); + } + + if ((i & 0x20) != 0) + { + z = context.BitwiseNot(z); + currImm = PermuteTable(currImm, 6, 7, 4, 5, 2, 3, 0, 1); + } + + Operand result = GetExpr(currImm, context, x, y, z); + if (result != null) + { + return result; + } + + Operand notResult = GetExpr((TruthTable)((~(int)currImm) & 0xff), context, x, y, z); + if (notResult != null) + { + return context.BitwiseNot(notResult); + } + } + + return null; + } + + private static Operand GetExpr(TruthTable imm, EmitterContext context, Operand x, Operand y, Operand z) + { + return imm switch + { + TruthTable.False => Const(0), + TruthTable.True => Const(-1), + TruthTable.In => x, + TruthTable.And2 => context.BitwiseAnd(x, y), + TruthTable.Or2 => context.BitwiseOr(x, y), + TruthTable.Xor2 => context.BitwiseExclusiveOr(x, y), + TruthTable.And3 => context.BitwiseAnd(x, context.BitwiseAnd(y, z)), + TruthTable.Or3 => context.BitwiseOr(x, context.BitwiseOr(y, z)), + TruthTable.XorAnd => context.BitwiseAnd(x, context.BitwiseExclusiveOr(y, z)), + TruthTable.XorOr => context.BitwiseOr(x, context.BitwiseExclusiveOr(y, z)), + TruthTable.OrAnd => context.BitwiseAnd(x, context.BitwiseOr(y, z)), + TruthTable.AndOr => context.BitwiseOr(x, context.BitwiseAnd(y, z)), + TruthTable.Onehot => context.BitwiseExclusiveOr(context.BitwiseOr(x, y), context.BitwiseOr(z, context.BitwiseAnd(x, y))), + TruthTable.Majority => context.BitwiseAnd(context.BitwiseOr(x, y), context.BitwiseOr(z, context.BitwiseAnd(x, y))), + TruthTable.InverseGamble => context.BitwiseOr(context.BitwiseExclusiveOr(x, y), context.BitwiseExclusiveOr(x, z)), + TruthTable.Dot => context.BitwiseAnd(context.BitwiseExclusiveOr(x, z), context.BitwiseOr(context.BitwiseNot(y), z)), + TruthTable.Mux => context.BitwiseOr(context.BitwiseAnd(x, y), context.BitwiseAnd(context.BitwiseNot(x), z)), + TruthTable.AndXor => context.BitwiseExclusiveOr(x, context.BitwiseAnd(y, z)), + TruthTable.OrXor => context.BitwiseExclusiveOr(x, context.BitwiseOr(y, z)), + TruthTable.Xor3 => context.BitwiseExclusiveOr(x, context.BitwiseExclusiveOr(y, z)), + _ => null + }; + } + + private static TruthTable PermuteTable(TruthTable imm, int bit7, int bit6, int bit5, int bit4, int bit3, int bit2, int bit1, int bit0) + { + int result = 0; + + result |= (((int)imm >> 0) & 1) << bit0; + result |= (((int)imm >> 1) & 1) << bit1; + result |= (((int)imm >> 2) & 1) << bit2; + result |= (((int)imm >> 3) & 1) << bit3; + result |= (((int)imm >> 4) & 1) << bit4; + result |= (((int)imm >> 5) & 1) << bit5; + result |= (((int)imm >> 6) & 1) << bit6; + result |= (((int)imm >> 7) & 1) << bit7; + + return (TruthTable)result; } } } \ No newline at end of file