// // Copyright (c) 2019-2021 Ryujinx // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see <https://www.gnu.org/licenses/>. // namespace Ryujinx.Audio.Renderer.Common { /// <summary> /// Late reverb reflection. /// </summary> public enum ReverbLateMode : uint { /// <summary> /// Room late reflection. (small acoustic space, fast reflection) /// </summary> Room, /// <summary> /// Hall late reflection. (large acoustic space, warm reflection) /// </summary> Hall, /// <summary> /// Classic plate late reflection. (clean distinctive reverb) /// </summary> Plate, /// <summary> /// Cathedral late reflection. (very large acoustic space, pronounced bright reflection) /// </summary> Cathedral, /// <summary> /// Do not apply any delay. (max delay) /// </summary> NoDelay, /// <summary> /// Max delay. (used for delay line limits) /// </summary> Limit = NoDelay } }