using OpenTK.Graphics.OpenGL; using Ryujinx.Common.Logging; using System; namespace Ryujinx.Graphics.Gal.OpenGL { static class OGLExtension { // Private lazy backing variables private static Lazy s_EnhancedLayouts = new Lazy(() => HasExtension("GL_ARB_enhanced_layouts")); private static Lazy s_TextureMirrorClamp = new Lazy(() => HasExtension("GL_EXT_texture_mirror_clamp")); private static Lazy s_ViewportArray = new Lazy(() => HasExtension("GL_ARB_viewport_array")); private static Lazy s_NvidiaDriver = new Lazy(() => IsNvidiaDriver()); // Public accessors public static bool EnhancedLayouts => s_EnhancedLayouts.Value; public static bool TextureMirrorClamp => s_TextureMirrorClamp.Value; public static bool ViewportArray => s_ViewportArray.Value; public static bool NvidiaDrvier => s_NvidiaDriver.Value; private static bool HasExtension(string Name) { int NumExtensions = GL.GetInteger(GetPName.NumExtensions); for (int Extension = 0; Extension < NumExtensions; Extension++) { if (GL.GetString(StringNameIndexed.Extensions, Extension) == Name) { return true; } } Logger.PrintInfo(LogClass.Gpu, $"OpenGL extension {Name} unavailable. You may experience some performance degredation"); return false; } private static bool IsNvidiaDriver() { return GL.GetString(StringName.Vendor).Equals("NVIDIA Corporation"); } public static class Required { // Public accessors public static bool EnhancedLayouts => s_EnhancedLayoutsRequired.Value; public static bool TextureMirrorClamp => s_TextureMirrorClampRequired.Value; public static bool ViewportArray => s_ViewportArrayRequired.Value; // Private lazy backing variables private static Lazy s_EnhancedLayoutsRequired = new Lazy(() => HasExtensionRequired(OGLExtension.EnhancedLayouts, "GL_ARB_enhanced_layouts")); private static Lazy s_TextureMirrorClampRequired = new Lazy(() => HasExtensionRequired(OGLExtension.TextureMirrorClamp, "GL_EXT_texture_mirror_clamp")); private static Lazy s_ViewportArrayRequired = new Lazy(() => HasExtensionRequired(OGLExtension.ViewportArray, "GL_ARB_viewport_array")); private static bool HasExtensionRequired(bool Value, string Name) { if (Value) { return true; } Logger.PrintWarning(LogClass.Gpu, $"Required OpenGL extension {Name} unavailable. You may experience some rendering issues"); return false; } } } }