From 8652dbb57ca3a111c73b779a6f38ec24cc32c2f5 Mon Sep 17 00:00:00 2001
From: gdkchan <gab.dark.100@gmail.com>
Date: Sun, 15 Jul 2018 00:34:12 -0300
Subject: [PATCH] Small nit on GetAudioRendererWorkBufferSize

---
 Ryujinx.HLE/OsHle/Services/Aud/IAudioRendererManager.cs | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Ryujinx.HLE/OsHle/Services/Aud/IAudioRendererManager.cs b/Ryujinx.HLE/OsHle/Services/Aud/IAudioRendererManager.cs
index 021c363577..a71abebe3c 100644
--- a/Ryujinx.HLE/OsHle/Services/Aud/IAudioRendererManager.cs
+++ b/Ryujinx.HLE/OsHle/Services/Aud/IAudioRendererManager.cs
@@ -67,7 +67,7 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
                     ((Params.SinkCount + Params.MixCount) * 0x3C0 + Params.SampleCount * 4) *
                     (Params.Unknown8 + 6), 64);
                 Size += (Params.SinkCount + Params.MixCount) * 0x2C0;
-                Size += (Params.EffectCount + 4 * Params.VoiceCount) * 0x30 + 0x50;
+                Size += (Params.EffectCount + Params.VoiceCount * 4) * 0x30 + 0x50;
 
                 if (IsSplitterSupported)
                 {