diff --git a/Ryujinx.Common/Ryujinx.Common.csproj b/Ryujinx.Common/Ryujinx.Common.csproj
index 4bb52c6d2f..a7e9c66c93 100644
--- a/Ryujinx.Common/Ryujinx.Common.csproj
+++ b/Ryujinx.Common/Ryujinx.Common.csproj
@@ -7,6 +7,7 @@
+
diff --git a/Ryujinx.Common/System/ForceDpiAware.cs b/Ryujinx.Common/System/ForceDpiAware.cs
new file mode 100644
index 0000000000..81c69376cb
--- /dev/null
+++ b/Ryujinx.Common/System/ForceDpiAware.cs
@@ -0,0 +1,45 @@
+using Ryujinx.Common.Logging;
+using System;
+using System.Drawing;
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.Common.System
+{
+ public static class ForceDpiAware
+ {
+ [DllImport("user32.dll")]
+ private static extern bool SetProcessDPIAware();
+
+ private static readonly double _standardDpiScale = 96.0;
+ private static readonly double _maxScaleFactor = 1.25;
+
+ ///
+ /// Marks the application as DPI-Aware when running on the Windows operating system.
+ ///
+ public static void Windows()
+ {
+ // Make process DPI aware for proper window sizing on high-res screens.
+ if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows) && Environment.OSVersion.Version.Major >= 6)
+ {
+ SetProcessDPIAware();
+ }
+ }
+
+ public static double GetWindowScaleFactor()
+ {
+ double userDpiScale;
+
+ try
+ {
+ userDpiScale = Graphics.FromHwnd(IntPtr.Zero).DpiX;
+ }
+ catch (Exception e)
+ {
+ Logger.Warning?.Print(LogClass.Application, $"Couldn't determine monitor DPI: {e.Message}");
+ userDpiScale = 96.0;
+ }
+
+ return Math.Min(userDpiScale / _standardDpiScale, _maxScaleFactor);
+ }
+ }
+}
diff --git a/Ryujinx/Program.cs b/Ryujinx/Program.cs
index c6d3b1bd14..5d50e9d2a6 100644
--- a/Ryujinx/Program.cs
+++ b/Ryujinx/Program.cs
@@ -18,12 +18,14 @@ namespace Ryujinx
{
class Program
{
+ public static double WindowScaleFactor { get; private set; }
+
public static string Version { get; private set; }
public static string ConfigurationPath { get; set; }
static void Main(string[] args)
- {
+ {
// Parse Arguments.
string launchPathArg = null;
string baseDirPathArg = null;
@@ -54,6 +56,10 @@ namespace Ryujinx
}
}
+ // Make process DPI aware for proper window sizing on high-res screens.
+ ForceDpiAware.Windows();
+ WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor();
+
// Delete backup files after updating.
Task.Run(Updater.CleanupUpdate);
diff --git a/Ryujinx/Ui/MainWindow.cs b/Ryujinx/Ui/MainWindow.cs
index 92a2b4f1ca..2118076a78 100644
--- a/Ryujinx/Ui/MainWindow.cs
+++ b/Ryujinx/Ui/MainWindow.cs
@@ -1113,7 +1113,10 @@ namespace Ryujinx.Ui
private void Settings_Pressed(object sender, EventArgs args)
{
- new SettingsWindow(this, _virtualFileSystem, _contentManager).Show();
+ SettingsWindow settingsWindow = new SettingsWindow(this, _virtualFileSystem, _contentManager);
+
+ settingsWindow.SetSizeRequest((int)(settingsWindow.DefaultWidth * Program.WindowScaleFactor), (int)(settingsWindow.DefaultHeight * Program.WindowScaleFactor));
+ settingsWindow.Show();
}
private void Simulate_WakeUp_Message_Pressed(object sender, EventArgs args)
@@ -1134,7 +1137,10 @@ namespace Ryujinx.Ui
private void About_Pressed(object sender, EventArgs args)
{
- new AboutWindow().Show();
+ AboutWindow aboutWindow = new AboutWindow();
+
+ aboutWindow.SetSizeRequest((int)(aboutWindow.DefaultWidth * Program.WindowScaleFactor), (int)(aboutWindow.DefaultHeight * Program.WindowScaleFactor));
+ aboutWindow.Show();
}
private void Fav_Toggled(object sender, EventArgs args)
diff --git a/Ryujinx/Ui/Windows/SettingsWindow.cs b/Ryujinx/Ui/Windows/SettingsWindow.cs
index e839a366c6..0938783ff3 100644
--- a/Ryujinx/Ui/Windows/SettingsWindow.cs
+++ b/Ryujinx/Ui/Windows/SettingsWindow.cs
@@ -570,7 +570,10 @@ namespace Ryujinx.Ui.Windows
{
((ToggleButton)sender).SetStateFlags(StateFlags.Normal, true);
- new ControllerWindow(playerIndex).Show();
+ ControllerWindow controllerWindow = new ControllerWindow(playerIndex);
+
+ controllerWindow.SetSizeRequest((int)(controllerWindow.DefaultWidth * Program.WindowScaleFactor), (int)(controllerWindow.DefaultHeight * Program.WindowScaleFactor));
+ controllerWindow.Show();
}
private void SaveToggle_Activated(object sender, EventArgs args)