using Gtk; namespace Ryujinx.Ui.Widgets { public class RawInputToTextEntry : Entry { public void SendKeyPressEvent(object o, KeyPressEventArgs args) { base.OnKeyPressEvent(args.Event); } public void SendKeyReleaseEvent(object o, KeyReleaseEventArgs args) { base.OnKeyReleaseEvent(args.Event); } public void SendButtonPressEvent(object o, ButtonPressEventArgs args) { base.OnButtonPressEvent(args.Event); } public void SendButtonReleaseEvent(object o, ButtonReleaseEventArgs args) { base.OnButtonReleaseEvent(args.Event); } } }