rjx-mirror/Ryujinx.HLE/HOS/Services/Nv
Thog 644de99e86
Implement GPU syncpoints (#980)
* Implement GPU syncpoints

This adds support for GPU syncpoints on the GPU backend & nvservices.

Everything that was implemented here is based on my researches,
hardware testing of the GM20B and reversing of nvservices (8.1.0).

Thanks to @fincs for the informations about some behaviours of the pusher
and for the initial informations about syncpoints.

* syncpoint: address gdkchan's comments

* Add some missing logic to handle SubmitGpfifo correctly

* Handle the NV event API correctly

* evnt => hostEvent

* Finish addressing gdkchan's comments

* nvservices: write the output buffer even when an error is returned

* dma pusher: Implemnet prefetch barrier

lso fix when the commands should be prefetch.

* Partially fix prefetch barrier

* Add a missing syncpoint check in QueryEvent of NvHostSyncPt

* Address Ac_K's comments and fix GetSyncpoint for ChannelResourcePolicy == Channel

* fix SyncptWait & SyncptWaitEx cmds logic

* Address ripinperi's comments

* Address gdkchan's comments

* Move user event management to the control channel

* Fix mm implementation, nvdec works again

* Address ripinperi's comments

* Address gdkchan's comments

* Implement nvhost-ctrl close accurately + make nvservices dispose channels when stopping the emulator

* Fix typo in MultiMediaOperationType
2020-04-19 11:25:57 +10:00
..
NvDrvServices Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
Types Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
INvDrvDebugFSServices.cs Refactoring HOS folder structure (#771) 2019-09-19 10:45:11 +10:00
INvDrvServices.cs Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
INvGemControl.cs Refactoring HOS folder structure (#771) 2019-09-19 10:45:11 +10:00
INvGemCoreDump.cs Refactoring HOS folder structure (#771) 2019-09-19 10:45:11 +10:00
NvIoctl.cs Rewrite nvservices (#800) 2019-11-03 09:47:56 +11:00