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rjx-mirror/Ryujinx.Graphics.Gpu/Image
2023-01-13 23:46:45 -03:00
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AutoDeleteCache.cs Remove textures from cache on unmap if not mapped and modified () 2023-01-11 01:53:56 +00:00
FormatInfo.cs Make structs readonly when applicable () 2022-12-05 14:47:39 +01:00
FormatTable.cs Implement a software ETC2 texture decoder () 2022-12-21 20:39:58 -03:00
ITextureDescriptor.cs shader cache: Fix invalid virtual address clean up () 2020-11-17 22:20:17 +01:00
Pool.cs Ensure texture ID is valid before getting texture descriptor () 2022-06-24 02:41:57 +02:00
PoolCache.cs Add a sampler pool cache and improve texture pool cache () 2022-07-27 21:07:48 -03:00
ReductionFilter.cs Address PR feedback 2020-01-09 02:13:00 +01:00
Sampler.cs Optimize Texture Binding and Shader Specialization Checks () 2022-06-17 13:09:14 -03:00
SamplerDescriptor.cs Use a descriptor cache for faster pool invalidation. () 2021-01-29 14:19:06 +11:00
SamplerMinFilter.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
SamplerMipFilter.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
SamplerPool.cs Add a sampler pool cache and improve texture pool cache () 2022-07-27 21:07:48 -03:00
SamplerPoolCache.cs Add a sampler pool cache and improve texture pool cache () 2022-07-27 21:07:48 -03:00
Texture.cs Remove textures from cache on unmap if not mapped and modified () 2023-01-11 01:53:56 +00:00
TextureBindingInfo.cs Make structs readonly when applicable () 2022-12-05 14:47:39 +01:00
TextureBindingsManager.cs GPU: Force rebind when pool changes () 2022-12-21 17:35:28 -03:00
TextureCache.cs Remove textures from cache on unmap if not mapped and modified () 2023-01-11 01:53:56 +00:00
TextureCompatibility.cs GPU: Add fallback when 16-bit formats are not supported () 2022-12-26 15:50:27 -03:00
TextureComponent.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
TextureDependency.cs Texture Cache: "Texture Groups" and "Texture Dependencies" () 2021-03-02 19:30:54 -03:00
TextureDescriptor.cs Vulkan backend () 2022-07-31 18:26:06 -03:00
TextureDescriptorType.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
TextureGroup.cs Fix texture modified on CPU from GPU thread after being modified on GPU not being updated () 2023-01-13 23:46:45 -03:00
TextureGroupHandle.cs Fix various issues with texture sync () 2022-04-29 18:34:11 -03:00
TextureInfo.cs Make structs readonly when applicable () 2022-12-05 14:47:39 +01:00
TextureManager.cs GPU: Swap bindings array instead of copying () 2022-12-04 18:18:40 +01:00
TextureMatchQuality.cs Prefer truly perfect texture matches over fomat aliased ones () 2020-11-27 19:46:23 +01:00
TextureMsaaMode.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
TexturePool.cs Add a sampler pool cache and improve texture pool cache () 2022-07-27 21:07:48 -03:00
TexturePoolCache.cs Add a sampler pool cache and improve texture pool cache () 2022-07-27 21:07:48 -03:00
TextureScaleMode.cs Use "Undesired" scale mode for certain textures rather than blacklisting () 2021-08-11 22:44:51 +02:00
TextureSearchFlags.cs Perform unscaled 2d engine copy on CPU if source texture isn't in cache. () 2022-02-22 11:21:29 -03:00
TextureTarget.cs Fix TXQ for 3D textures. () 2021-09-02 00:17:43 -03:00
TextureViewCompatibility.cs Texture Sync, incompatible overlap handling, data flush improvements. () 2022-01-09 13:28:48 -03:00