From 85d8d1d7cab5615e6911b7b570c8dd0b94a521ab Mon Sep 17 00:00:00 2001 From: Mary Date: Sun, 24 Oct 2021 23:16:59 +0200 Subject: [PATCH] misc: Fix IVirtualMemoryManager.Fill ignoring value (#2775) This fix IVirtualMemoryManager.Fill to actually use the provided fill value instead of 0. This have no implication at the moment as everything that use it pass 0 but it is needed for some upcoming kernel fixes. --- Ryujinx.Memory/IVirtualMemoryManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Ryujinx.Memory/IVirtualMemoryManager.cs b/Ryujinx.Memory/IVirtualMemoryManager.cs index 3056bb2e1b..8bccfbad4a 100644 --- a/Ryujinx.Memory/IVirtualMemoryManager.cs +++ b/Ryujinx.Memory/IVirtualMemoryManager.cs @@ -68,7 +68,7 @@ namespace Ryujinx.Memory using var writableRegion = GetWritableRegion(va + subOffset, copySize); - writableRegion.Memory.Span.Fill(0); + writableRegion.Memory.Span.Fill(value); } }