From e43390c7233af875133f23bfcfc6e4a211080070 Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Sat, 15 Oct 2022 22:52:49 +0200 Subject: [PATCH] bsd: Check if socket is bound before calling RecvFrom() (#3761) --- .../HOS/Services/Sockets/Bsd/Impl/ManagedSocket.cs | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/Ryujinx.HLE/HOS/Services/Sockets/Bsd/Impl/ManagedSocket.cs b/Ryujinx.HLE/HOS/Services/Sockets/Bsd/Impl/ManagedSocket.cs index 1b6ede86cb..3db7c2223a 100644 --- a/Ryujinx.HLE/HOS/Services/Sockets/Bsd/Impl/ManagedSocket.cs +++ b/Ryujinx.HLE/HOS/Services/Sockets/Bsd/Impl/ManagedSocket.cs @@ -235,6 +235,13 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd shouldBlockAfterOperation = true; } + if (!Socket.IsBound) + { + receiveSize = -1; + + return LinuxError.EOPNOTSUPP; + } + receiveSize = Socket.ReceiveFrom(buffer[..size], ConvertBsdSocketFlags(flags), ref temp); remoteEndPoint = (IPEndPoint)temp; @@ -519,4 +526,4 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd } } } -} +} \ No newline at end of file