forked from Mirror/Ryujinx
4c2d9ff3ff
* HLE: Refactoring of ApplicationLoader * Fix SDL2 Headless * Addresses gdkchan feedback * Fixes LoadUnpackedNca RomFS loading * remove useless casting * Cleanup and fixe empty application name * Remove ProcessInfo * Fixes typo * ActiveProcess to ActiveApplication * Update check * Clean using. * Use the correct filepath when loading Homebrew.npdm * Fix NRE in ProcessResult if MetaLoader is null * Add more checks for valid processId & return success * Add missing logging statement for npdm error * Return result for LoadKip() * Move error logging out of PFS load extension method This avoids logging "Could not find Main NCA" followed by "Loading main..." when trying to start hbl. * Fix GUIs not checking load results * Fix style and formatting issues * Fix formatting and wording * gtk: Refactor LoadApplication() --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
908 lines
No EOL
38 KiB
C#
908 lines
No EOL
38 KiB
C#
using LibHac;
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using LibHac.Common;
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using LibHac.Common.Keys;
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using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using LibHac.FsSystem;
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using LibHac.Ns;
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using LibHac.Tools.Fs;
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using LibHac.Tools.FsSystem;
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using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Loaders.Npdm;
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using Ryujinx.Ui.Common.Configuration.System;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.Reflection;
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using System.Text;
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using System.Text.Json;
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using System.Threading;
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using JsonHelper = Ryujinx.Common.Utilities.JsonHelper;
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using Path = System.IO.Path;
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namespace Ryujinx.Ui.App.Common
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{
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public class ApplicationLibrary
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{
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public event EventHandler<ApplicationAddedEventArgs> ApplicationAdded;
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public event EventHandler<ApplicationCountUpdatedEventArgs> ApplicationCountUpdated;
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private readonly byte[] _nspIcon;
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private readonly byte[] _xciIcon;
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private readonly byte[] _ncaIcon;
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private readonly byte[] _nroIcon;
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private readonly byte[] _nsoIcon;
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private readonly VirtualFileSystem _virtualFileSystem;
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private Language _desiredTitleLanguage;
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private CancellationTokenSource _cancellationToken;
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public ApplicationLibrary(VirtualFileSystem virtualFileSystem)
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{
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_virtualFileSystem = virtualFileSystem;
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_nspIcon = GetResourceBytes("Ryujinx.Ui.Common.Resources.Icon_NSP.png");
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_xciIcon = GetResourceBytes("Ryujinx.Ui.Common.Resources.Icon_XCI.png");
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_ncaIcon = GetResourceBytes("Ryujinx.Ui.Common.Resources.Icon_NCA.png");
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_nroIcon = GetResourceBytes("Ryujinx.Ui.Common.Resources.Icon_NRO.png");
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_nsoIcon = GetResourceBytes("Ryujinx.Ui.Common.Resources.Icon_NSO.png");
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}
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private static byte[] GetResourceBytes(string resourceName)
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{
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Stream resourceStream = Assembly.GetCallingAssembly().GetManifestResourceStream(resourceName);
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byte[] resourceByteArray = new byte[resourceStream.Length];
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resourceStream.Read(resourceByteArray);
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return resourceByteArray;
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}
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public void CancelLoading()
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{
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_cancellationToken?.Cancel();
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}
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public static void ReadControlData(IFileSystem controlFs, Span<byte> outProperty)
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{
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using UniqueRef<IFile> controlFile = new();
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controlFs.OpenFile(ref controlFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
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controlFile.Get.Read(out _, 0, outProperty, ReadOption.None).ThrowIfFailure();
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}
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public void LoadApplications(List<string> appDirs, Language desiredTitleLanguage)
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{
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int numApplicationsFound = 0;
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int numApplicationsLoaded = 0;
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_desiredTitleLanguage = desiredTitleLanguage;
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_cancellationToken = new CancellationTokenSource();
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// Builds the applications list with paths to found applications
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List<string> applications = new();
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try
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{
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foreach (string appDir in appDirs)
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{
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if (_cancellationToken.Token.IsCancellationRequested)
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{
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return;
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}
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if (!Directory.Exists(appDir))
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{
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Logger.Warning?.Print(LogClass.Application, $"The \"game_dirs\" section in \"Config.json\" contains an invalid directory: \"{appDir}\"");
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continue;
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}
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try
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{
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foreach (string app in Directory.EnumerateFiles(appDir, "*", SearchOption.AllDirectories))
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{
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if (_cancellationToken.Token.IsCancellationRequested)
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{
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return;
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}
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string extension = Path.GetExtension(app).ToLower();
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if (!File.GetAttributes(app).HasFlag(FileAttributes.Hidden) && extension is ".nsp" or ".pfs0" or ".xci" or ".nca" or ".nro" or ".nso")
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{
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applications.Add(app);
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numApplicationsFound++;
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}
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}
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}
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catch (UnauthorizedAccessException)
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{
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Logger.Warning?.Print(LogClass.Application, $"Failed to get access to directory: \"{appDir}\"");
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}
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}
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// Loops through applications list, creating a struct and then firing an event containing the struct for each application
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foreach (string applicationPath in applications)
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{
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if (_cancellationToken.Token.IsCancellationRequested)
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{
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return;
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}
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double fileSize = new FileInfo(applicationPath).Length * 0.000000000931;
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string titleName = "Unknown";
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string titleId = "0000000000000000";
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string developer = "Unknown";
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string version = "0";
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byte[] applicationIcon = null;
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BlitStruct<ApplicationControlProperty> controlHolder = new(1);
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try
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{
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string extension = Path.GetExtension(applicationPath).ToLower();
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using FileStream file = new(applicationPath, FileMode.Open, FileAccess.Read);
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if (extension == ".nsp" || extension == ".pfs0" || extension == ".xci")
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{
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try
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{
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PartitionFileSystem pfs;
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bool isExeFs = false;
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if (extension == ".xci")
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{
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Xci xci = new(_virtualFileSystem.KeySet, file.AsStorage());
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pfs = xci.OpenPartition(XciPartitionType.Secure);
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}
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else
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{
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pfs = new PartitionFileSystem(file.AsStorage());
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// If the NSP doesn't have a main NCA, decrement the number of applications found and then continue to the next application.
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bool hasMainNca = false;
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foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*"))
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{
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if (Path.GetExtension(fileEntry.FullPath).ToLower() == ".nca")
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{
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using UniqueRef<IFile> ncaFile = new();
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pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
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Nca nca = new(_virtualFileSystem.KeySet, ncaFile.Get.AsStorage());
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int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
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// Some main NCAs don't have a data partition, so check if the partition exists before opening it
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if (nca.Header.ContentType == NcaContentType.Program && !(nca.SectionExists(NcaSectionType.Data) && nca.Header.GetFsHeader(dataIndex).IsPatchSection()))
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{
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hasMainNca = true;
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break;
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}
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}
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else if (Path.GetFileNameWithoutExtension(fileEntry.FullPath) == "main")
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{
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isExeFs = true;
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}
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}
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if (!hasMainNca && !isExeFs)
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{
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numApplicationsFound--;
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continue;
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}
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}
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if (isExeFs)
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{
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applicationIcon = _nspIcon;
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using UniqueRef<IFile> npdmFile = new();
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Result result = pfs.OpenFile(ref npdmFile.Ref, "/main.npdm".ToU8Span(), OpenMode.Read);
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if (ResultFs.PathNotFound.Includes(result))
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{
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Npdm npdm = new(npdmFile.Get.AsStream());
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titleName = npdm.TitleName;
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titleId = npdm.Aci0.TitleId.ToString("x16");
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}
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}
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else
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{
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GetControlFsAndTitleId(pfs, out IFileSystem controlFs, out titleId);
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// Check if there is an update available.
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if (IsUpdateApplied(titleId, out IFileSystem updatedControlFs))
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{
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// Replace the original ControlFs by the updated one.
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controlFs = updatedControlFs;
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}
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ReadControlData(controlFs, controlHolder.ByteSpan);
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GetGameInformation(ref controlHolder.Value, out titleName, out _, out developer, out version);
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// Read the icon from the ControlFS and store it as a byte array
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try
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{
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using UniqueRef<IFile> icon = new();
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controlFs.OpenFile(ref icon.Ref, $"/icon_{_desiredTitleLanguage}.dat".ToU8Span(), OpenMode.Read).ThrowIfFailure();
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using MemoryStream stream = new();
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icon.Get.AsStream().CopyTo(stream);
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applicationIcon = stream.ToArray();
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}
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catch (HorizonResultException)
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{
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foreach (DirectoryEntryEx entry in controlFs.EnumerateEntries("/", "*"))
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{
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if (entry.Name == "control.nacp")
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{
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continue;
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}
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using var icon = new UniqueRef<IFile>();
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controlFs.OpenFile(ref icon.Ref, entry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
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using MemoryStream stream = new();
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icon.Get.AsStream().CopyTo(stream);
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applicationIcon = stream.ToArray();
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if (applicationIcon != null)
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{
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break;
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}
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}
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applicationIcon ??= extension == ".xci" ? _xciIcon : _nspIcon;
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}
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}
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}
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catch (MissingKeyException exception)
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{
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applicationIcon = extension == ".xci" ? _xciIcon : _nspIcon;
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Logger.Warning?.Print(LogClass.Application, $"Your key set is missing a key with the name: {exception.Name}");
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}
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catch (InvalidDataException)
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{
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applicationIcon = extension == ".xci" ? _xciIcon : _nspIcon;
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Logger.Warning?.Print(LogClass.Application, $"The header key is incorrect or missing and therefore the NCA header content type check has failed. Errored File: {applicationPath}");
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}
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catch (Exception exception)
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{
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Logger.Warning?.Print(LogClass.Application, $"The file encountered was not of a valid type. File: '{applicationPath}' Error: {exception}");
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numApplicationsFound--;
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continue;
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}
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}
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else if (extension == ".nro")
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{
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BinaryReader reader = new(file);
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byte[] Read(long position, int size)
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{
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file.Seek(position, SeekOrigin.Begin);
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return reader.ReadBytes(size);
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}
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try
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{
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file.Seek(24, SeekOrigin.Begin);
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int assetOffset = reader.ReadInt32();
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if (Encoding.ASCII.GetString(Read(assetOffset, 4)) == "ASET")
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{
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byte[] iconSectionInfo = Read(assetOffset + 8, 0x10);
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long iconOffset = BitConverter.ToInt64(iconSectionInfo, 0);
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long iconSize = BitConverter.ToInt64(iconSectionInfo, 8);
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ulong nacpOffset = reader.ReadUInt64();
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ulong nacpSize = reader.ReadUInt64();
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// Reads and stores game icon as byte array
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applicationIcon = Read(assetOffset + iconOffset, (int)iconSize);
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// Read the NACP data
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Read(assetOffset + (int)nacpOffset, (int)nacpSize).AsSpan().CopyTo(controlHolder.ByteSpan);
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GetGameInformation(ref controlHolder.Value, out titleName, out titleId, out developer, out version);
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}
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else
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{
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applicationIcon = _nroIcon;
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titleName = Path.GetFileNameWithoutExtension(applicationPath);
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}
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}
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catch
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{
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Logger.Warning?.Print(LogClass.Application, $"The file encountered was not of a valid type. Errored File: {applicationPath}");
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numApplicationsFound--;
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continue;
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}
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}
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else if (extension == ".nca")
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{
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try
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{
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Nca nca = new(_virtualFileSystem.KeySet, new FileStream(applicationPath, FileMode.Open, FileAccess.Read).AsStorage());
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int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
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if (nca.Header.ContentType != NcaContentType.Program || (nca.SectionExists(NcaSectionType.Data) && nca.Header.GetFsHeader(dataIndex).IsPatchSection()))
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{
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numApplicationsFound--;
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continue;
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}
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}
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catch (InvalidDataException)
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{
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Logger.Warning?.Print(LogClass.Application, $"The NCA header content type check has failed. This is usually because the header key is incorrect or missing. Errored File: {applicationPath}");
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}
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catch
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{
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Logger.Warning?.Print(LogClass.Application, $"The file encountered was not of a valid type. Errored File: {applicationPath}");
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numApplicationsFound--;
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continue;
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}
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applicationIcon = _ncaIcon;
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titleName = Path.GetFileNameWithoutExtension(applicationPath);
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}
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// If its an NSO we just set defaults
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else if (extension == ".nso")
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{
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applicationIcon = _nsoIcon;
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titleName = Path.GetFileNameWithoutExtension(applicationPath);
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}
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}
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catch (IOException exception)
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{
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Logger.Warning?.Print(LogClass.Application, exception.Message);
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numApplicationsFound--;
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continue;
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}
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ApplicationMetadata appMetadata = LoadAndSaveMetaData(titleId, appMetadata =>
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{
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appMetadata.Title = titleName;
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});
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if (appMetadata.LastPlayed != "Never")
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{
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if (!DateTime.TryParse(appMetadata.LastPlayed, out _))
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{
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Logger.Warning?.Print(LogClass.Application, $"Last played datetime \"{appMetadata.LastPlayed}\" is invalid for current system culture, skipping (did current culture change?)");
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appMetadata.LastPlayed = "Never";
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}
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else
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{
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appMetadata.LastPlayed = appMetadata.LastPlayed[..^3];
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}
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}
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ApplicationData data = new()
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{
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Favorite = appMetadata.Favorite,
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Icon = applicationIcon,
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TitleName = titleName,
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TitleId = titleId,
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Developer = developer,
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Version = version,
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TimePlayed = ConvertSecondsToFormattedString(appMetadata.TimePlayed),
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TimePlayedNum = appMetadata.TimePlayed,
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LastPlayed = appMetadata.LastPlayed,
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FileExtension = Path.GetExtension(applicationPath).ToUpper().Remove(0, 1),
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FileSize = (fileSize < 1) ? (fileSize * 1024).ToString("0.##") + " MiB" : fileSize.ToString("0.##") + " GiB",
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FileSizeBytes = fileSize,
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Path = applicationPath,
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ControlHolder = controlHolder
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};
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numApplicationsLoaded++;
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OnApplicationAdded(new ApplicationAddedEventArgs()
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{
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AppData = data
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});
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OnApplicationCountUpdated(new ApplicationCountUpdatedEventArgs()
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{
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NumAppsFound = numApplicationsFound,
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NumAppsLoaded = numApplicationsLoaded
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});
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}
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OnApplicationCountUpdated(new ApplicationCountUpdatedEventArgs()
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{
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NumAppsFound = numApplicationsFound,
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NumAppsLoaded = numApplicationsLoaded
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});
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}
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finally
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{
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_cancellationToken.Dispose();
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_cancellationToken = null;
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}
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}
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protected void OnApplicationAdded(ApplicationAddedEventArgs e)
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{
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ApplicationAdded?.Invoke(null, e);
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}
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protected void OnApplicationCountUpdated(ApplicationCountUpdatedEventArgs e)
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{
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ApplicationCountUpdated?.Invoke(null, e);
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}
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private void GetControlFsAndTitleId(PartitionFileSystem pfs, out IFileSystem controlFs, out string titleId)
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{
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(_, _, Nca controlNca) = GetGameData(_virtualFileSystem, pfs, 0);
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// Return the ControlFS
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controlFs = controlNca?.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None);
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titleId = controlNca?.Header.TitleId.ToString("x16");
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}
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public ApplicationMetadata LoadAndSaveMetaData(string titleId, Action<ApplicationMetadata> modifyFunction = null)
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{
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string metadataFolder = Path.Combine(AppDataManager.GamesDirPath, titleId, "gui");
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string metadataFile = Path.Combine(metadataFolder, "metadata.json");
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ApplicationMetadata appMetadata;
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if (!File.Exists(metadataFile))
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{
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Directory.CreateDirectory(metadataFolder);
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appMetadata = new ApplicationMetadata();
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using FileStream stream = File.Create(metadataFile, 4096, FileOptions.WriteThrough);
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JsonHelper.Serialize(stream, appMetadata, true);
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}
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try
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{
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appMetadata = JsonHelper.DeserializeFromFile<ApplicationMetadata>(metadataFile);
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}
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catch (JsonException)
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{
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Logger.Warning?.Print(LogClass.Application, $"Failed to parse metadata json for {titleId}. Loading defaults.");
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appMetadata = new ApplicationMetadata();
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}
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if (modifyFunction != null)
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{
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modifyFunction(appMetadata);
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using FileStream stream = File.Create(metadataFile, 4096, FileOptions.WriteThrough);
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JsonHelper.Serialize(stream, appMetadata, true);
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}
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return appMetadata;
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}
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public byte[] GetApplicationIcon(string applicationPath)
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{
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byte[] applicationIcon = null;
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try
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{
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// Look for icon only if applicationPath is not a directory
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if (!Directory.Exists(applicationPath))
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{
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string extension = Path.GetExtension(applicationPath).ToLower();
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using FileStream file = new(applicationPath, FileMode.Open, FileAccess.Read);
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if (extension == ".nsp" || extension == ".pfs0" || extension == ".xci")
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{
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try
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{
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PartitionFileSystem pfs;
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bool isExeFs = false;
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if (extension == ".xci")
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{
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Xci xci = new(_virtualFileSystem.KeySet, file.AsStorage());
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|
|
pfs = xci.OpenPartition(XciPartitionType.Secure);
|
|
}
|
|
else
|
|
{
|
|
pfs = new PartitionFileSystem(file.AsStorage());
|
|
|
|
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*"))
|
|
{
|
|
if (Path.GetFileNameWithoutExtension(fileEntry.FullPath) == "main")
|
|
{
|
|
isExeFs = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (isExeFs)
|
|
{
|
|
applicationIcon = _nspIcon;
|
|
}
|
|
else
|
|
{
|
|
// Store the ControlFS in variable called controlFs
|
|
GetControlFsAndTitleId(pfs, out IFileSystem controlFs, out _);
|
|
|
|
// Read the icon from the ControlFS and store it as a byte array
|
|
try
|
|
{
|
|
using var icon = new UniqueRef<IFile>();
|
|
|
|
controlFs.OpenFile(ref icon.Ref, $"/icon_{_desiredTitleLanguage}.dat".ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
|
|
|
using MemoryStream stream = new();
|
|
|
|
icon.Get.AsStream().CopyTo(stream);
|
|
applicationIcon = stream.ToArray();
|
|
}
|
|
catch (HorizonResultException)
|
|
{
|
|
foreach (DirectoryEntryEx entry in controlFs.EnumerateEntries("/", "*"))
|
|
{
|
|
if (entry.Name == "control.nacp")
|
|
{
|
|
continue;
|
|
}
|
|
|
|
using var icon = new UniqueRef<IFile>();
|
|
|
|
controlFs.OpenFile(ref icon.Ref, entry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
|
|
|
using (MemoryStream stream = new())
|
|
{
|
|
icon.Get.AsStream().CopyTo(stream);
|
|
applicationIcon = stream.ToArray();
|
|
}
|
|
|
|
if (applicationIcon != null)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
applicationIcon ??= extension == ".xci" ? _xciIcon : _nspIcon;
|
|
}
|
|
}
|
|
}
|
|
catch (MissingKeyException)
|
|
{
|
|
applicationIcon = extension == ".xci" ? _xciIcon : _nspIcon;
|
|
}
|
|
catch (InvalidDataException)
|
|
{
|
|
applicationIcon = extension == ".xci" ? _xciIcon : _nspIcon;
|
|
}
|
|
catch (Exception exception)
|
|
{
|
|
Logger.Warning?.Print(LogClass.Application, $"The file encountered was not of a valid type. File: '{applicationPath}' Error: {exception}");
|
|
}
|
|
}
|
|
else if (extension == ".nro")
|
|
{
|
|
BinaryReader reader = new(file);
|
|
|
|
byte[] Read(long position, int size)
|
|
{
|
|
file.Seek(position, SeekOrigin.Begin);
|
|
|
|
return reader.ReadBytes(size);
|
|
}
|
|
|
|
try
|
|
{
|
|
file.Seek(24, SeekOrigin.Begin);
|
|
|
|
int assetOffset = reader.ReadInt32();
|
|
|
|
if (Encoding.ASCII.GetString(Read(assetOffset, 4)) == "ASET")
|
|
{
|
|
byte[] iconSectionInfo = Read(assetOffset + 8, 0x10);
|
|
|
|
long iconOffset = BitConverter.ToInt64(iconSectionInfo, 0);
|
|
long iconSize = BitConverter.ToInt64(iconSectionInfo, 8);
|
|
|
|
// Reads and stores game icon as byte array
|
|
applicationIcon = Read(assetOffset + iconOffset, (int)iconSize);
|
|
}
|
|
else
|
|
{
|
|
applicationIcon = _nroIcon;
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
Logger.Warning?.Print(LogClass.Application, $"The file encountered was not of a valid type. Errored File: {applicationPath}");
|
|
}
|
|
}
|
|
else if (extension == ".nca")
|
|
{
|
|
applicationIcon = _ncaIcon;
|
|
}
|
|
// If its an NSO we just set defaults
|
|
else if (extension == ".nso")
|
|
{
|
|
applicationIcon = _nsoIcon;
|
|
}
|
|
}
|
|
}
|
|
catch(Exception)
|
|
{
|
|
Logger.Warning?.Print(LogClass.Application, $"Could not retrieve a valid icon for the app. Default icon will be used. Errored File: {applicationPath}");
|
|
}
|
|
|
|
return applicationIcon ?? _ncaIcon;
|
|
}
|
|
|
|
private static string ConvertSecondsToFormattedString(double seconds)
|
|
{
|
|
System.TimeSpan time = System.TimeSpan.FromSeconds(seconds);
|
|
|
|
string timeString;
|
|
if (time.Days != 0)
|
|
{
|
|
timeString = $"{time.Days}d {time.Hours:D2}h {time.Minutes:D2}m";
|
|
}
|
|
else if (time.Hours != 0)
|
|
{
|
|
timeString = $"{time.Hours:D2}h {time.Minutes:D2}m";
|
|
}
|
|
else if (time.Minutes != 0)
|
|
{
|
|
timeString = $"{time.Minutes:D2}m";
|
|
}
|
|
else
|
|
{
|
|
timeString = "Never";
|
|
}
|
|
|
|
return timeString;
|
|
}
|
|
|
|
private void GetGameInformation(ref ApplicationControlProperty controlData, out string titleName, out string titleId, out string publisher, out string version)
|
|
{
|
|
_ = Enum.TryParse(_desiredTitleLanguage.ToString(), out TitleLanguage desiredTitleLanguage);
|
|
|
|
if (controlData.Title.ItemsRo.Length > (int)desiredTitleLanguage)
|
|
{
|
|
titleName = controlData.Title[(int)desiredTitleLanguage].NameString.ToString();
|
|
publisher = controlData.Title[(int)desiredTitleLanguage].PublisherString.ToString();
|
|
}
|
|
else
|
|
{
|
|
titleName = null;
|
|
publisher = null;
|
|
}
|
|
|
|
if (string.IsNullOrWhiteSpace(titleName))
|
|
{
|
|
foreach (ref readonly var controlTitle in controlData.Title.ItemsRo)
|
|
{
|
|
if (!controlTitle.NameString.IsEmpty())
|
|
{
|
|
titleName = controlTitle.NameString.ToString();
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (string.IsNullOrWhiteSpace(publisher))
|
|
{
|
|
foreach (ref readonly var controlTitle in controlData.Title.ItemsRo)
|
|
{
|
|
if (!controlTitle.PublisherString.IsEmpty())
|
|
{
|
|
publisher = controlTitle.PublisherString.ToString();
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (controlData.PresenceGroupId != 0)
|
|
{
|
|
titleId = controlData.PresenceGroupId.ToString("x16");
|
|
}
|
|
else if (controlData.SaveDataOwnerId != 0)
|
|
{
|
|
titleId = controlData.SaveDataOwnerId.ToString();
|
|
}
|
|
else if (controlData.AddOnContentBaseId != 0)
|
|
{
|
|
titleId = (controlData.AddOnContentBaseId - 0x1000).ToString("x16");
|
|
}
|
|
else
|
|
{
|
|
titleId = "0000000000000000";
|
|
}
|
|
|
|
version = controlData.DisplayVersionString.ToString();
|
|
}
|
|
|
|
private bool IsUpdateApplied(string titleId, out IFileSystem updatedControlFs)
|
|
{
|
|
updatedControlFs = null;
|
|
|
|
string updatePath = "(unknown)";
|
|
|
|
try
|
|
{
|
|
(Nca patchNca, Nca controlNca) = GetGameUpdateData(_virtualFileSystem, titleId, 0, out updatePath);
|
|
|
|
if (patchNca != null && controlNca != null)
|
|
{
|
|
updatedControlFs = controlNca?.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None);
|
|
|
|
return true;
|
|
}
|
|
}
|
|
catch (InvalidDataException)
|
|
{
|
|
Logger.Warning?.Print(LogClass.Application, $"The header key is incorrect or missing and therefore the NCA header content type check has failed. Errored File: {updatePath}");
|
|
}
|
|
catch (MissingKeyException exception)
|
|
{
|
|
Logger.Warning?.Print(LogClass.Application, $"Your key set is missing a key with the name: {exception.Name}. Errored File: {updatePath}");
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public static (Nca main, Nca patch, Nca control) GetGameData(VirtualFileSystem fileSystem, PartitionFileSystem pfs, int programIndex)
|
|
{
|
|
Nca mainNca = null;
|
|
Nca patchNca = null;
|
|
Nca controlNca = null;
|
|
|
|
fileSystem.ImportTickets(pfs);
|
|
|
|
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
|
|
{
|
|
using var ncaFile = new UniqueRef<IFile>();
|
|
|
|
pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
|
|
|
Nca nca = new Nca(fileSystem.KeySet, ncaFile.Release().AsStorage());
|
|
|
|
int ncaProgramIndex = (int)(nca.Header.TitleId & 0xF);
|
|
|
|
if (ncaProgramIndex != programIndex)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (nca.Header.ContentType == NcaContentType.Program)
|
|
{
|
|
int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
|
|
|
|
if (nca.SectionExists(NcaSectionType.Data) && nca.Header.GetFsHeader(dataIndex).IsPatchSection())
|
|
{
|
|
patchNca = nca;
|
|
}
|
|
else
|
|
{
|
|
mainNca = nca;
|
|
}
|
|
}
|
|
else if (nca.Header.ContentType == NcaContentType.Control)
|
|
{
|
|
controlNca = nca;
|
|
}
|
|
}
|
|
|
|
return (mainNca, patchNca, controlNca);
|
|
}
|
|
|
|
public static (Nca patch, Nca control) GetGameUpdateDataFromPartition(VirtualFileSystem fileSystem, PartitionFileSystem pfs, string titleId, int programIndex)
|
|
{
|
|
Nca patchNca = null;
|
|
Nca controlNca = null;
|
|
|
|
fileSystem.ImportTickets(pfs);
|
|
|
|
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
|
|
{
|
|
using var ncaFile = new UniqueRef<IFile>();
|
|
|
|
pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
|
|
|
Nca nca = new Nca(fileSystem.KeySet, ncaFile.Release().AsStorage());
|
|
|
|
int ncaProgramIndex = (int)(nca.Header.TitleId & 0xF);
|
|
|
|
if (ncaProgramIndex != programIndex)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if ($"{nca.Header.TitleId.ToString("x16")[..^3]}000" != titleId)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if (nca.Header.ContentType == NcaContentType.Program)
|
|
{
|
|
patchNca = nca;
|
|
}
|
|
else if (nca.Header.ContentType == NcaContentType.Control)
|
|
{
|
|
controlNca = nca;
|
|
}
|
|
}
|
|
|
|
return (patchNca, controlNca);
|
|
}
|
|
|
|
public static (Nca patch, Nca control) GetGameUpdateData(VirtualFileSystem fileSystem, string titleId, int programIndex, out string updatePath)
|
|
{
|
|
updatePath = null;
|
|
|
|
if (ulong.TryParse(titleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdBase))
|
|
{
|
|
// Clear the program index part.
|
|
titleIdBase &= ~0xFUL;
|
|
|
|
// Load update information if exists.
|
|
string titleUpdateMetadataPath = Path.Combine(AppDataManager.GamesDirPath, titleIdBase.ToString("x16"), "updates.json");
|
|
|
|
if (File.Exists(titleUpdateMetadataPath))
|
|
{
|
|
updatePath = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(titleUpdateMetadataPath).Selected;
|
|
|
|
if (File.Exists(updatePath))
|
|
{
|
|
FileStream file = new FileStream(updatePath, FileMode.Open, FileAccess.Read);
|
|
PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage());
|
|
|
|
return GetGameUpdateDataFromPartition(fileSystem, nsp, titleIdBase.ToString("x16"), programIndex);
|
|
}
|
|
}
|
|
}
|
|
|
|
return (null, null);
|
|
}
|
|
}
|
|
} |