forked from Mirror/Ryujinx
6ed613a6e6
* Move shuffle handling out of the backend to a transform pass * Handle subgroup sizes higher than 32 * Stop using the subgroup size control extension * Make GenerateShuffleFunction static * Shader cache version bump |
||
---|---|---|
.. | ||
Engine | ||
Image | ||
Memory | ||
Shader | ||
Synchronization | ||
ClassId.cs | ||
Constants.cs | ||
GpuChannel.cs | ||
GpuContext.cs | ||
GraphicsConfig.cs | ||
Ryujinx.Graphics.Gpu.csproj | ||
Window.cs |