Ryujinx/src/Ryujinx.Graphics.Gpu
gdkchan f95b7c5877
Fix incorrect fragment origin when YNegate is enabled (#4673)
* Fix incorrect fragment origin when YNegate is enabled

* Shader cache version bump

* Do not update support buffer if shader does not read gl_FragCoord

* Pass unscaled viewport size to the support buffer
2023-07-29 18:47:03 -03:00
..
Engine Fix incorrect fragment origin when YNegate is enabled (#4673) 2023-07-29 18:47:03 -03:00
Image Move support buffer update out of the backends (#5411) 2023-07-11 14:07:41 -03:00
Memory Fix incorrect fragment origin when YNegate is enabled (#4673) 2023-07-29 18:47:03 -03:00
Shader Fix incorrect fragment origin when YNegate is enabled (#4673) 2023-07-29 18:47:03 -03:00
Synchronization [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
ClassId.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
Constants.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
GpuChannel.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
GpuContext.cs Move support buffer update out of the backends (#5411) 2023-07-11 14:07:41 -03:00
GraphicsConfig.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
Ryujinx.Graphics.Gpu.csproj Move solution and projects to src 2023-04-27 23:51:14 +02:00
Window.cs Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00