forked from Mirror/Ryujinx
38 lines
1.1 KiB
C#
38 lines
1.1 KiB
C#
|
using Ryujinx.Common.Memory;
|
|||
|
using System;
|
|||
|
|
|||
|
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
|||
|
{
|
|||
|
struct AVFrame
|
|||
|
{
|
|||
|
#pragma warning disable CS0649
|
|||
|
public Array8<IntPtr> Data;
|
|||
|
public Array8<int> LineSize;
|
|||
|
public IntPtr ExtendedData;
|
|||
|
public int Width;
|
|||
|
public int Height;
|
|||
|
public int NumSamples;
|
|||
|
public int Format;
|
|||
|
public int KeyFrame;
|
|||
|
public int PictureType;
|
|||
|
public AVRational SampleAspectRatio;
|
|||
|
public long Pts;
|
|||
|
public long PktDts;
|
|||
|
public AVRational TimeBase;
|
|||
|
public int CodedPictureNumber;
|
|||
|
public int DisplayPictureNumber;
|
|||
|
public int Quality;
|
|||
|
public IntPtr Opaque;
|
|||
|
public int RepeatPicture;
|
|||
|
public int InterlacedFrame;
|
|||
|
public int TopFieldFirst;
|
|||
|
public int PaletteHasChanged;
|
|||
|
public long ReorderedOpaque;
|
|||
|
public int SampleRate;
|
|||
|
public ulong ChannelLayout;
|
|||
|
#pragma warning restore CS0649
|
|||
|
|
|||
|
// NOTE: There is more after, but the layout kind of changed a bit and we don't need more than this. This is safe as we only manipulate this behind a reference.
|
|||
|
}
|
|||
|
}
|