RyuKen/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueue.cs

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using Ryujinx.HLE.HOS.Kernel.Process;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
class BufferQueue
{
public static void CreateBufferQueue(Switch device, KProcess process, out BufferQueueProducer producer, out BufferQueueConsumer consumer)
{
BufferQueueCore core = new BufferQueueCore(device, process);
producer = new BufferQueueProducer(core);
consumer = new BufferQueueConsumer(core);
}
}
}