RyuKen/Ryujinx/Ui/Program.cs

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1.9 KiB
C#
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using Ryujinx.Audio;
using Ryujinx.Audio.OpenAL;
using Ryujinx.Graphics.Gal;
using Ryujinx.Graphics.Gal.OpenGL;
using Ryujinx.HLE;
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using System;
using System.IO;
namespace Ryujinx
{
class Program
{
static void Main(string[] args)
{
Console.Title = "Ryujinx Console";
IGalRenderer Renderer = new OGLRenderer();
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IAalOutput AudioOut = new OpenALAudioOut();
Switch Device = new Switch(Renderer, AudioOut);
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Config.Read(Device);
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Device.Log.Updated += ConsoleLog.PrintLog;
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if (args.Length == 1)
{
if (Directory.Exists(args[0]))
{
string[] RomFsFiles = Directory.GetFiles(args[0], "*.istorage");
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if (RomFsFiles.Length == 0)
{
RomFsFiles = Directory.GetFiles(args[0], "*.romfs");
}
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if (RomFsFiles.Length > 0)
{
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Console.WriteLine("Loading as cart with RomFS.");
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Device.LoadCart(args[0], RomFsFiles[0]);
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}
else
{
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Console.WriteLine("Loading as cart WITHOUT RomFS.");
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Device.LoadCart(args[0]);
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}
}
else if (File.Exists(args[0]))
{
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Console.WriteLine("Loading as homebrew.");
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Device.LoadProgram(args[0]);
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}
}
else
{
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Console.WriteLine("Please specify the folder with the NSOs/IStorage or a NSO/NRO.");
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}
using (GLScreen Screen = new GLScreen(Device, Renderer))
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{
Screen.MainLoop();
Device.Dispose();
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}
AudioOut.Dispose();
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}
}
}