RyuKen/Ryujinx.Graphics/Gal/IGalPipeline.cs

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namespace Ryujinx.Graphics.Gal
{
public interface IGalPipeline
{
void Bind(GalPipelineState State);
void Unbind(GalPipelineState State);
void ResetDepthMask();
void ResetColorMask(int Index);
}
}