RyuKen/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslProgram.cs

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namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
class GlslProgram
{
public BufferDescriptor[] CBufferDescriptors { get; }
public BufferDescriptor[] SBufferDescriptors { get; }
public TextureDescriptor[] TextureDescriptors { get; }
public TextureDescriptor[] ImageDescriptors { get; }
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public string Code { get; }
public GlslProgram(
BufferDescriptor[] cBufferDescriptors,
BufferDescriptor[] sBufferDescriptors,
TextureDescriptor[] textureDescriptors,
TextureDescriptor[] imageDescriptors,
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string code)
{
CBufferDescriptors = cBufferDescriptors;
SBufferDescriptors = sBufferDescriptors;
TextureDescriptors = textureDescriptors;
ImageDescriptors = imageDescriptors;
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Code = code;
}
}
}