forked from Mirror/Ryujinx
40 lines
1 KiB
C#
40 lines
1 KiB
C#
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using ARMeilleure.State;
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using System;
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namespace ARMeilleure.Memory
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{
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public interface IMemoryManager : IMemory, IDisposable
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{
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void Map(long va, long pa, long size);
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void Unmap(long position, long size);
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bool IsMapped(long position);
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long GetPhysicalAddress(long virtualAddress);
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bool IsRegionModified(long position, long size);
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bool TryGetHostAddress(long position, long size, out IntPtr ptr);
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bool IsValidPosition(long position);
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bool AtomicCompareExchangeInt32(long position, int expected, int desired);
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int AtomicIncrementInt32(long position);
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int AtomicDecrementInt32(long position);
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byte[] ReadBytes(long position, long size);
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void ReadBytes(long position, byte[] data, int startIndex, int size);
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void WriteVector128(long position, V128 value);
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void WriteBytes(long position, byte[] data);
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void WriteBytes(long position, byte[] data, int startIndex, int size);
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void CopyBytes(long src, long dst, long size);
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}
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}
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